11-01-2017, 09:37 PM | #61 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: High Skill Vs Talent
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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11-02-2017, 07:45 AM | #62 | |
Join Date: Jan 2006
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Re: High Skill Vs Talent
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11-02-2017, 04:31 PM | #63 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: High Skill Vs Talent
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It's often very worthwhile pumping a few DX-based combat skills very high, to offset range penalties, Deceptive Attacks and so on. But in pretty well all the GURPS I've played or run, you need a wider range of IQ-based skills that you do of DX-based ones. That tends to make something like DX 14 IQ 16 a better choice than DX 20 or IQ 20.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. Last edited by johndallman; 11-02-2017 at 04:57 PM. |
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11-02-2017, 04:43 PM | #64 |
Join Date: Feb 2016
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Re: High Skill Vs Talent
Really? I find it to be much the opposite. Players in my games often distribute the necessary IQ skills among the PCs, so they only have one primary and one secondary for every skill. In the majority of my games, every PC might have only one high and one medium IQ skill while they might have four high and four medium DX or HT skills (Athletic Skills, Combat Skills, Stealth, etc). Of course, my players also tend to use Attribute Substitution to shift skills away from IQ, so a high DX thief will use Attribute Substitution to shift Lockpicking to DX. High IQ is good, but so is high DX, and high DX allows you to survive combat.
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11-02-2017, 04:46 PM | #65 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: High Skill Vs Talent
High DX doesn't do much if the main challenges are intellectual or social. YMMV, but I wouldn't generally allow Attribute Substitution to move science, investigative, or social skills to DX in most cases.
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11-02-2017, 05:11 PM | #66 |
Join Date: Feb 2016
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Re: High Skill Vs Talent
Most social challenges are easily overcome by advantages. A character with Allure 4, Appearance (Beautiful or Handsome), Charisma 5, and Voice will have spend 67 points to gain a +9/+15 Reaction bonus, and will modify a number of skills. With +7 to Public Speaking, even an IQ 12 individual can easily get level 20. With +6 to Sex Appeal and Singing, even a HT 12 individual can easily get level 20. High IQ is almost never needed for social characters.
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11-02-2017, 06:15 PM | #67 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: High Skill Vs Talent
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Tags |
defaults, healer, high skill, talent |
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