04-08-2024, 03:44 PM | #41 | ||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Magic on the TL 3 battlefield
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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04-08-2024, 03:47 PM | #42 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Magic on the TL 3 battlefield
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Part of me wants to just try a few sample combats based on something silly like 500 62-point DF henchmen, 50 125-point DF henchment, and 5 Full 250-point combatants.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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04-08-2024, 03:57 PM | #43 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Magic on the TL 3 battlefield
Many years ago I was involved in a PBeM focused on battle magics. It wound up dominated by earth magics (fortifications are good), information spells (wizard eye is a big force multiplier), and buff stacking to create superhero units (send out an invisible flying guy mighty guy with a halberd. Or summon a super powerful elemental and stack buffs on that).
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04-08-2024, 04:39 PM | #44 | |
Join Date: Jul 2006
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Re: Magic on the TL 3 battlefield
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Actually, I can see that being a Shaka style legend - the king who dared to dispense with pre-battle rituals in favour of a savage, dawn attack on the enemy (compare actual Shaka dispensing with the preceding tradition of a phase of skirmishing and monomachia in favour of an all out iklawa charge). |
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04-08-2024, 06:58 PM | #45 |
Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavķk, Iceland
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Re: Magic on the TL 3 battlefield
Uh, what? Magic p. 12 "Each unskilled spectator who supports the casting (by chanting, holding candles, etc.): 1 point, to a maximum of 100 points from all spectators". There's nothing there that says that those spectators can contribute their 1FP multiple times.
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04-08-2024, 07:04 PM | #46 |
Join Date: Nov 2004
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Re: Magic on the TL 3 battlefield
Presumably once that spell is finished they can contribute again to a new spell, bit I'm not sure reading that if they can contribute again to maintain a spell or if it's a pool of 100 total energy that be used for casting and maintenance but when it's gone it's gone, or if it all has to be used for the casting and maintenance is on the mage. In that last case, elementals start to look really attractive since they don't need maintenance.
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04-08-2024, 07:16 PM | #47 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Magic on the TL 3 battlefield
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"Once the spell is cast, the participants can continue to provide energy to maintain the spell. The composition of the group may change, as long as the ritual continues uninterrupted. Thus, ceremonial magic lets you maintain a spell indefinitely." Spectators are participants. This rule doesn't say how much energy they can contribute, but given the granularity of GURPS Magic that value must be at least 1. |
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04-08-2024, 08:55 PM | #48 |
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
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Re: Magic on the TL 3 battlefield
How are we resolving the negative spectators and observers? How are we keeping the ceremony from being interrupted by hostiles?
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Hydration is key |
04-08-2024, 09:21 PM | #49 | |
Join Date: Aug 2007
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Re: Magic on the TL 3 battlefield
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As for interruptions, there is this army on your side. We've already established that 600 yards is beyond arrow range. Also, even as Ceremonies the two spells only take 10 seconds each to cast. The fire will be Created and block line of sight from across the battlefield after the first 10. One of the reasons I've gone on about it at this length is that it's a surprisingly easy thing to set up and do.
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Fred Brackin |
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04-08-2024, 09:57 PM | #50 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Magic on the TL 3 battlefield
Can probably also block line of sight. However, this does create a significant incentive to work out a method of adding hostile spectators (does the wizard eye using hawk vision count?)
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magic, mass combat, tech level |
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