09-23-2017, 06:50 PM | #1 |
Join Date: Oct 2014
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Alien Race Template Feedback
Apologies if it seems like I'm spamming the forum, but I figured a different topic requires a new thread, so... ta-da?
Anyway, I've been working on some racial templates for a sci-fi game that I'm planning on running and I've gotten five of them in a state that I'm ready to get some feedback on. There are nine that I plan on having from the get go, which given the other options available should be more than enough. I'm mainly looking for feedback on how to make them more unique or reinforce the things that make them special and if I'm making them too bloated. For those interested, here's a link to the races as a Google Doc that you can comment on. I've also included the finished ones below if you really don't care to open up a new window/tab. Syren (50 points) Syrens are space elves from a cold planet that don’t take heat well. They tend to be imaginative, if distractible. They also have a love of and talent for sharing stories. Attributes +1 DX [20] B15 +1 Per [5] B16 -1 HT [-10] B15 Advantages Acute Vision 3 [6] B35 Acute Hearing 1 [2] B35 Extended Lifespan 1 (Early Maturation 1 (Mature at 18 years)) [2] B53 Flexibility [5] B56 Night Vision 5 [5] B71 Perfect Balance [15] B74 Talent: Syren Storyteller [5] B89 Skills:Voice [10] B97Dancing B187 Disadvantages Vulnerability (x2, FP Only, Common (High Temperatures)) [-15] B161 Features Hardcore fantasy fans often compare them to elves. Comfort zone is between 20°F - 75°F Early Maturation 1 (Mature at 18 years) Appearance Long, pointed ears that can be at any angle between vertical and horizontal and are between 3 to 5 inches long Black, blue, silver, or violet hair Dark grey scarela with blue, gray, green, or white irises Pale skin with a tinge of blue to pinkish skin Average five feet to five and a half feet in height Morsk (50 points) Morsk are armored, space-raptor warriors. They have a tendency to look down on most other races, with softy being a common word for any non-mosrk. Attributes + 2 ST [20] B14 + 1 HT [10] B15 + 5 HP [10] B16 - 1 IQ [-20] B15 Advantages Claws (Sharp Claws) [5] B42 Damage Resistance 3 (Hardened, Armor Plates, outside) [18] B46 Damage Resistance 2 (Flexible, inside) [8] B46 Hard to Kill 1 [2] B58 High Pain Threshold [10] B59 Striker (Long (+2 SM), Cannot Parry, Clumsy (-1 to hit)) [11] B88 Teeth (Sharp) [1] B91 Universal Digestion [5] B95 Disadvantages Code of Honor (Warrior’s) [-10] B127 Hidebound [-5] B138 Bad Temper (9) [-15] Features Comfort Zone is between 35°F - 90°F Find normal humanoid chairs uncomfortable Often mistaken for dinosaurs by the ignorant Appearance Thick plates over a thick, tough hide Plates are brown, black, and gray Skin is red, brown, black, tan, or gray Eyes are black, brown, or gold with slitted pupils Hands and feet have sharp claws Average about five feet tall with four-foot long tails Code of Honor Never back away from a challenge. Treat honorable opponents with honor and dishonorable ones with contempt. Never show fear. Respect strength and dismiss weakness. Never let an insult stand unchallenged. Orm (50 Points) The Orm are a race of friendly, eight-legged, otter-esque beings with a knack for engineering and mechanics. Most of them claim to have sarcasm as a defense against stupidity. Attributes SM -1 +1 DX [20] -2 ST [-20] -3 Basic Move [-15] B17 +2 Basic Move (Temporary Disadvantage: No Extra Arms, -20%) [+8] B17 +1 Basic Move (Temporary Disadvantage: No Fine Manipulators, -30%) [+3] B17 Advantages Amphibious [10] B40 Breath-Holding 1 [2] B41 Catfall [10] B41 Double-Jointed [15] B56 Extra Arms 4 (Short) [20] B53 High Manual Dexterity 1 [5] B59 Perk: Compact Frame [1] PU2:13 Perk: Fur [1] B101 Prehensile Toes [4] B53 Disadvantages Chummy [-5] B126 Short Arms [-10] B53 Skinny [-5] B18 Features Comfort Zone is between 25°F - 80°F Two foot long tail Whiskers Appearance Black, brown, gray, or white fur Large, dark eyes Otter-like head and limbs Raccoon-like paws with thicker fingers and webbing between them Maki-liki (50 points) Very attractive, green-skinned humanoids with uncanny situational awareness and very sensitive skin. They are among the best pilots in the galaxy, though most are only aware of those that make big names for themselves, such as Salacious V. Attributes +1 DX [20] B15 +2 Will [10] B16 Advantages 3D Spatial Sense [10] B34 Acute Touch 3 [6] B35 Appearance (Handsome/Beautiful) [12] B21 Improved G-Tolerance [5] B60 Talent:Maki-Liki Talent [5] B89 Skills:DisadvantagesAcrobatics B174 Low Pain Threshold [-10] B142 Reputation (Risque behavior and being flirts, -1 from most people, -3 from “moral guardians”, +1 from people with Lecherous or Flirt) [-8] Features Two antennae used for their spatial awareness that act as erogenous zones Comfort Zone is between 35°F - 90°F Appearance Large eyes that can be blue, violet, gold, brown, or green Skin can be varying shades of green, blue-green, pine-green Black, blue, red, or violet hair Two antennae that come from their forehead, just below the hairline Otherwise, look like humans. Crish (50 points) Big, hulking brutes with long, powerful arms; a nose to make bloodhounds envious; and sunny dispositions. Many of them have a passion for food and cooking. Attributes SM +2 B19 +3 ST [24] B15 +2 HT [20] B16 -1 DX [-20] B16 Advantages Acute Taste and Smell 2 [4] B35 Damage Resistance 3 (Flexible) [12] B46 Discriminatory Smell [15] B49 Discriminatory Taste [10] B49 Disadvantages Ham-Fisted 1 [-5] B138 Klutz [-5] B141 Very Heavy [-5] Custom Disadvantage Features Comfort Zone is between 35°F - 90°F Voice is deep and booming Low sexual dimorphism Appearance Tall (up to 9 feet) and broad (3 feet at the shoulder) with big bellies and barrel chests Blue, gray, green, orange, red, or yellow skin No hair Small eyes Long thick arms Short stumpy legs Yddluc (50 Points) Maniacal megalomaniac furballs that want nothing more than to rule the galaxy, or be the ones serving the the ones that rule the galaxy. Fortunately for everyone else, they are utterly inept at it. Attributes SM -2 B19 - 4 ST [-40] +1 DX [+20] +2 HT [+20] +5 HP [+10] Advantages Fur [1] B101 Pitiable [5] B22 Unfazeable [15] B95 Regeneration (1 HP/12 Hours, Heals Radiation - 10 Rads/12 Hours) [14] B80 Regrowth [40] B80 Disadvantages Megalomania [-10] B136 Reputation (Maniacal, Megalomaniac Furballs, -4 to Reactions, Recognized on a roll of 10 or less) [-10] B155 Stubbornness [-5] B157 Unluckiness (Once per session, something slapstick will happen to you) [-10] B160 Features Comfort Zone is between 35°F - 90°F Voice is high and squeaky Low sexual dimorphism Tail Appearance Three feet tall on average Black, brown, orange, red, or white fur with different patterns Large black eyes Looks like a giant pom-pom with eyes, a mouth, arms, legs, and a tail. Minion Lens (-25 points) Replace Megalomania with Fanaticism [-15] B144 Remove Unfazeable Delusion “My master will one day rule the galaxy!” [-5] B130 Hmmn (50 points) Tall, gray skinned aliens with no sense of humor and an unsettling gaze. Attributes SM+1 B19 -2 ST [-20] B15 +2 IQ [40] B16 Advantages Doesn’t Sleep [20] B50 Hyperspectral Vision [25] B60 Intuitive Mathematician [5] B66 Long Arms [10] B53 Long Legs [10] B54 Photographic Memory [10] B51 Unaging [15] B95 Disadvantages Clueless [-10] B126 Killjoy [-15] B140 Low Empathy[-20] B142 No Sense of Humor [-10] B146 Unnerving Gaze [-10] Custom Disadvantages Features Comfort Zone is between 35°F - 90°F Monotone voice Hairless Conspiracy theorists are attracted to them, like moths to cold, logical flame. Appearance Seven-feet tall Long spindly limbs and digits Gray skin Black eyes I'd like to thank Mailanka and Jose for their help on the GURPS Discord Server and if you haven't already, check it out. Custom Disadvantages Custom Disadvantages to fill in some holes that the Disadvantages didn't quite cover. Heavy -3 points You have approximately 2x the average weight for your ST. You get -3 to Disguise – or to Shadowing, if you are trying to follow someone in a crowd. However, the extra mass gives +3 to ST when you resist knockback. Very Heavy -5 points You have approximately 3x the average weight for your ST. You get -5 to Disguise – or to Shadowing, if you are trying to follow someone in a crowd. However, the extra mass gives +5 to ST when you resist knockback. Unnerving Gaze -10 points You unsettle people just by looking at them. It could be that you’re eyes look dead and glassy, like a doll’s, or that they are a soul drinking black deeper than any void. Perhaps you have a red glow in your cybernetic eyes that is ominous. In any case, people are unnerved by your gaze. In any situation where you can see someone and they can see you, they react at -2 to you. Last edited by awarnock; 09-25-2017 at 07:41 PM. Reason: Edited all the things and added the Hmmn |
Tags |
aliens, racial templates, space opera |
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