05-24-2016, 04:09 AM | #1 |
Join Date: Aug 2004
Location: Reading, Pennsylvania
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GURPS circa 1985 !!!
Dusted off my 1st edition of GURPS boxed set just out of nostalgia.
Thought of running something in it. Had some house rules for starship building back in the day, don't know where they are, but think I can scrounge them up. Point is, and this is a question for the ancient ones here like me. Have you ever for the sake of fun, dusted off the this edition or another edition of GURPS just for fun. Seems it was much easier to set up and run then this current edition. THOUGHTS???
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05-24-2016, 05:23 AM | #2 |
Join Date: Aug 2004
Location: Los Angeles
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Re: GURPS circa 1985 !!!
Hmm, I think it's at least debatable whether earlier editions are "easier to set up and run," but if they are, is it because there's less to them? 4th Edition seems to me the most comprehensive of all the editions, with every core mechanic getting at least an overview within the Basic Set. Previous editions might seem simpler because they don't cover the same amount.
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05-24-2016, 09:04 AM | #3 | |
Join Date: Aug 2007
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Re: GURPS circa 1985 !!!
Quote:
What I didn't like better were corebook chargen and layout, 3e Martial Arts or the 3e Tech books generally. It's been a while since my last Gurps Space game and it was before we had any 4e Tech books much less Spaceships and it used 4e chargen but 3e Psionics and vehicles and it worked fine.
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05-24-2016, 12:27 PM | #4 |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: GURPS circa 1985 !!!
I've run all four editions, although the 1st I ran after having run 2nd - 4th (I was lucky enough to get hold of GURPS 1st edition online for less than the price of the king's jewels.)
The easiest editions for me to run for the first time were 1st and 3rd. But I think that's because I had run other editions before I ran those. I'd run 2nd and 3rd before I ran 4th, but it was more of an adjustment as it had more changes to the system than the others had. Even though I now run and play 4th almost exclusively, I still sometimes find myself thinking things like, "Say, if my effective skill is 25 or higher, it's an automatic success--no wait; that was 2nd edition."
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05-28-2016, 11:59 PM | #5 |
Join Date: May 2012
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Re: GURPS circa 1985 !!!
My group never successfully made the jump to 4th, we tried but it never took, mostly because GURPS has bean a 2ndry game system for us through much of our gaming life. so we never really stopped using 3rd (when we use Gurps for more than research)with the occasional 2nd or 1st source book.
But mortally because my revised 3rd and companions are out on lone I've dug out my battered (but still in fair condition) orignal 3rd ed for a project that isn't just research for an other game, around half way through the first character I didn't need to reference the book for Adds & Dads and the commonly used skills difficultys or for points costs skills. |
05-29-2016, 05:52 AM | #6 |
Join Date: Sep 2014
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Re: GURPS circa 1985 !!!
I started playing GURPS during 4th edition age, but I have 3rd edition Basic Set and Compendiums anyway. I like some rules from 3rd more than their 4th edition counterparts, hence I use them as house rules.
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05-29-2016, 06:40 AM | #7 |
Join Date: Oct 2007
Location: Vermont
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Re: GURPS circa 1985 !!!
I started with 3e, back in 1993 (before the Compendia!), but I'd never go back. 4e is simply better in every single way.
The only argument I can see for earlier editions is that some great books haven't been updated (Cliffhangers, Voodoo, Swashbucklers, Faerie) but those books are still useful for a savy enough 4e GM. That said, I did buy an OSRIC clone to play some 1st edition D&D with some buddies on a camping trip. But's different. Practically a board game.
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