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02-14-2020, 01:09 PM | #1 |
Join Date: Mar 2016
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Some random questions about Weapon Bond
1) Does the +1 skill apply to Parry Missile Weapons if you're using the weapon?
2) Does the +1 skill increase your skill for the purpose of determining Parry score? 3) Does the +1 skill count for the purpose of crossing skill thresholds for damage boosts with Weapon Master? FWIW, I'm pretty sure the answer to 1 is yes and 3 is no, but I'm genuinely unsure about 2 and interested in other people's opinions on the others. |
02-14-2020, 01:45 PM | #2 | |
Join Date: Mar 2013
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Re: Some random questions about Weapon Bond
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I'm not sure about the RAW on 1, but I'd allow it. The main reason I say no for number three is bookkeeping.
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02-14-2020, 02:33 PM | #3 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Some random questions about Weapon Bond
I'd agree with yes, yes, no. If it's specified as a "skill threshold," it seems to me that the Weapon Bond effect isn't higher skill; it's an external bonus to skill.
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02-14-2020, 05:11 PM | #4 |
Join Date: Sep 2006
Location: Luxembourg
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Re: Some random questions about Weapon Bond
2 is yes kromm post : http://forums.sjgames.com/showpost.p...22&postcount=5
3 is no, kromm post : http://forums.sjgames.com/showpost.p...21&postcount=5 |
02-14-2020, 05:28 PM | #5 | |
Join Date: Mar 2016
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Re: Some random questions about Weapon Bond
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02-14-2020, 06:30 PM | #6 |
Join Date: Jun 2013
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Re: Some random questions about Weapon Bond
Personally, I wouldn't have a problem with the bonus from Weapon Bond increasing your damage with a weapon for which you also have Weapon Master. It's quite the edge case - the chance someone will have Weapon Master, yet not be sufficiently skilled with their favorite weapon for the full bonus, strikes me as low (it would likely only show up if forced to use the weapon with a different skill than usual, such as a katana-user who favors Two-Handed Sword finding himself having to rely on the -4 default to Broadsword) - but by the Wendler-Dell'Orto Rule of Awesome*, having a character deal more damage with their favorite weapon is quite acceptable. I could have sworn there was a Power-Up in DF to get this anyway (essentially importing DnD's Weapon Specialization Class Feature), but can't find it; presumably, it would have Weapon Bond as a Prerequisite, and be built as something like Striking ST (Single Weapon -60%) [2]/level.
*From Pyramid #3/44. "Anything that enhances the potential for something to be Awesome is good. If what you’re doing isn’t Awesome, stop doing it and do something else."
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