07-30-2020, 07:51 PM | #71 | |
Join Date: Nov 2008
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Re: GURPS Magic: The Least of Spells
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07-30-2020, 08:24 PM | #72 |
Join Date: Oct 2007
Location: Kentucky, USA
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Re: GURPS Magic: The Least of Spells
An even more sharply divided and distrustful society than what actually existed? You go from suspicion to daily proof proof of supernatural ability, then something bad happens and they get all the blame. Making human sexual dimorphism supernatural as well as physical is not going to do good things to social cohesion.
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07-30-2020, 09:41 PM | #73 |
Join Date: Sep 2007
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Re: GURPS Magic: The Least of Spells
If women casters often had demonstrable beneficial effects, there's much less reason there would be historical-style witch hunts directed only at old women.
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07-30-2020, 09:42 PM | #74 | |
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Join Date: Aug 2004
Location: Sumter, SC
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Re: GURPS Magic: The Least of Spells
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The Magic in Worldbuilding page on the GURPS wiki collects all the spells in Magic that do not require Magery and would be "useful to the average person and would have a profound effect if common enough". Yes, it doesn't include spells that would be useful to a limited group of people but could have a profound effect but the list is going for the lowest hanging fruit possible. I think that people would bother will spells that are relatively deep in their college (like Essential Food and Weather Dome) because they are potentially that "powerful". Essential Food is such a game changer for any army and defender it would totally change the whole fabric of warfare and would be so worth having every that the state would require every magery 0 wizard to learn it. More over unlike Bow (longbow) in our world this spell would be so useful mages would want to learn it and the Food college has enough useful to the average person spells that the 8 prerequisite count is not really an issue (Seek Food, Test Food, Season, Cook, Preserve Food, Purify Food, Mature, Create Food would already be on the wizard's food spells to learn list anyway)
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07-30-2020, 10:35 PM | #75 | |
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Location: Sumter, SC
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Re: GURPS Magic: The Least of Spells
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Equivalent TL is what the setting appears to be while Divergent TL is what it "actually" is for the purposes of calculating TL penalties with the superscience ("^") mark to help denote this fact. Here are examples from canon realities using the Guidelines in GURPS Fantasy p. 66 Reality - Actual TL - Equivalent TL; TL Category Azoth-1 - TL(4+3) - ETL9; Manned interplanetary spaceflight Azoth-7 - TL(4+2)^ - ETL12; Faster "interstellar" space flight Britannica-5 - TL(5+1) - ETL10; Antimatter bombs Etheria - TL(5+1)^ - ETL9; Manned interplanetary spaceflight Futura - TL(5+1)^ - ETL7: Manned spaceflight Igor-1 - TL(6+1)^ - ETL9 with some inventions So D&D's Spelljamer would be actual TL(3+2)^ but have ETL9 (Manned interplanetary spaceflight)
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. Last edited by maximara; 07-30-2020 at 10:39 PM. |
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07-31-2020, 07:13 AM | #76 |
Join Date: Oct 2007
Location: Kentucky, USA
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Re: GURPS Magic: The Least of Spells
Men, women and even animals were accused of and killed for being witches. It's not about sex (or species), its about wealth and power. Once someone has died via various horrible ways for being a witch, their property is up for grabs, their spot (and likely their relatives spots) in the social hierarchy are vacant, and the accuser has acquired respect or fear. Witch hunts have happened across all human history and continue on today, and anyone can be a target. The most saintly and kind of people will be thrown on the bonfire if someone thinks they can advance their personal power by doing so.
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07-31-2020, 11:04 AM | #77 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS Magic: The Least of Spells
Ritual of Sowing also does not require a plow, which is a major cost-saver. The bill (made of iron) was very expensive.
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07-31-2020, 01:38 PM | #78 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: GURPS Magic: The Least of Spells
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Thus Sowing will increase the speed of sowing, and cut down on seed loss to birds and rodents compared to just scattered seed, or speed things up compared to tilling the soil to bury them, but it won't remove need to plough the land if you want high yields, unfortunately.
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07-31-2020, 01:39 PM | #79 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS Magic: The Least of Spells
So we need a Ritual of Plowing... hmm...
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07-31-2020, 02:03 PM | #80 |
Join Date: Oct 2007
Location: Kentucky, USA
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Re: GURPS Magic: The Least of Spells
Cast and maintain Flee on the plow animals?
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