02-28-2016, 03:20 PM | #1 |
Join Date: Sep 2014
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Parrying attacks with rifle's barrel
My players' characters sometimes parry attacks with rifles' barrels and stocks. But we all consider it too costly to buy Staff of Spear at high level, because it happens not so often that someone parry an attack with a rifle. So we decided to use Brawling level for parrying with rifles (or, in a cinematic way, use Guns(Rifle) level instead, and use it for both striking with rifle and parrying with it).
I suppose it can be translated into GURPSspeak as Skill Adaptation perk (adaptation's scope: Brawling level can be used for calculating Parry when parrying with a rifle). In case of "Guns(Rifle) replaces Staff and Spear for both striking and parrying" it's more like a Pistol-Fist perk (or tweaked "Rifle-Fist"). Am I right?
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02-28-2016, 03:32 PM | #2 | |
Join Date: Sep 2006
Location: SF Bay Area, CA
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Re: Parrying attacks with rifle's barrel
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If it were me, I'd allow parrying with a longarm to be a technique that has a default of something like (Skill) - 4 or something like that. So, in the example above, the Rifle Parry technique would have a default of 16 - 4 = 12 and thus when the character tried to parry with the rifle they'd roll against a 3 + 0.5*12 = 9. If it were cinematic, perhaps reduce or drop the penalty on the default (or adjust the difficulty of the technique or get rid of the unbalanced nature of rifles). |
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02-28-2016, 05:12 PM | #3 | |
Join Date: Sep 2014
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Re: Parrying attacks with rifle's barrel
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But in case of cinematic "Guns replaces Spear" perk striking with the rifle would require a roll against full skill.
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When in deadly danger, When beset by doubt, Run in little circles, Wave your arms and shout. |
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02-28-2016, 05:18 PM | #4 | |
Join Date: Sep 2014
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Re: Parrying attacks with rifle's barrel
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2/3 skill? Never noticed that.
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When in deadly danger, When beset by doubt, Run in little circles, Wave your arms and shout. |
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02-28-2016, 05:20 PM | #5 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Parrying attacks with rifle's barrel
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02-28-2016, 05:27 PM | #6 |
Join Date: Aug 2004
Location: Austin, TX
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Re: Parrying attacks with rifle's barrel
I think letting people default their Spear skill to Guns (Longarm) - 4 is pretty fair, and lets highly skilled riflemen have a decent skill when using their longarms in melee. Adding a perk to get rid of the penalty (ie, Skill Adaption Guns to Spear) is probably unreasonable in anything other than a cinematic campaign.
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02-28-2016, 06:21 PM | #7 |
Join Date: Aug 2007
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Re: Parrying attacks with rifle's barrel
Staff parries at +2 now.
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Fred Brackin |
02-28-2016, 10:59 PM | #8 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Parrying attacks with rifle's barrel
or to me more precise they pare as 3 + Staff skill/2 + 2 [simplified to 5 + Staff skill/2]
Further more if Your using GURPS Martial arts Staff being a 2 handed weapon parry at -2 for addition. parries not -4 Now relevant to this thread only Balanced weapons qualify the +2 when using the staff skill (+0U weapon bing used with the staff skill don't get it) So the real issue does a rifle count as balanced weapon when used as a mêlée weapon Last edited by roguebfl; 02-28-2016 at 11:03 PM. |
02-29-2016, 01:21 AM | #9 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Parrying attacks with rifle's barrel
Parrying blows with the barrel is unlikely to be good for a rifle's Acc. Military rifles intended for regular bayonet fighting had wooden stocks running all the way to the muzzle to provide support, which contributed to them weighing about 9-10lb, where a staff is about 4lb.
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02-29-2016, 04:57 PM | #10 | |
Join Date: May 2007
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Re: Parrying attacks with rifle's barrel
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Alleged in WW II a Japanese officer cut through a US machine gun barrel with a samurai sword but that may well be a "sea story." |
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