09-20-2020, 08:00 AM | #1 |
Join Date: May 2013
|
Psionic Sorcery (and psionics questions)
I request the aid of the mighty hive-mind!
Psionic Sorcery I've been thinking about making a psionics campaign for a while now and one thing that was bothering me about Psionic Powers is how specialized a psi must be. I rather have psis having the option of a larger breadth of abilities, mainly because in my setting psionics is something that anyone can learn, so I thought of mixing up the psionic rules with the sorcery rules. I also like the idea of having an advantage that represents the character raw power so it will fit nicely. Since both Psi and Sorcery limitations are both -10% and think making skill rolls is a nice replacement for the 1FP cost. I also like the idea of having a VH skill for each power and the abilities themselves are A or H skills that default to the power skill and are capped by it (like thaumatology for RPM). Would this work? Is there some issue that I'm not seeing that could cause trouble during play? General psi and powers questions I'm confused with three psi abilities:
Thanks in advance! |
Tags |
house rules, psionic powers, questions, sorcery |
|
|