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Old 11-01-2024, 02:24 PM   #551
Kalzazz
 
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Default Re: Warriors of Haunden (IC)

Cassandra will keep pursuing
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Old 11-04-2024, 10:24 AM   #552
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Default Re: Warriors of Haunden (IC)

The archers fire fast enough to hit Thad once more as he lumbers closer. He blocks one arrow, but the other does 3 damage, for a total of 21 HP.



Cassandra is 2 yards from Thad.



Thad is 16 yards from the battle.



Thad has a sword skeleton next to him with 9 HP down.



The archers are yelling something at Cassandra, it sounds concerned.



The Captured Archers let Anoras do as she pleases.
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Old 11-04-2024, 10:44 AM   #553
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Default Re: Warriors of Haunden (IC)

Quote:
Originally Posted by ericthered View Post
The archers are yelling something at Cassandra, it sounds concerned.
As Anoras isn't very far away and it's being yelled, does Anoras know what they're yelling? (Also the other Haunden might hear, but I don't remember if any of them know any Venasir.)

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Originally Posted by ericthered View Post
The Captured Archers let Anoras do as she pleases.
Anoras will continue doing what she medically can to assist Fireball in a speedy trip to the afterlife. (That's without doing anything that would look obviously bad to the archers. A doubly folded over cloth held tight over the breathing passages might work. But Anoras knows more about these things than I do.)

Anoras (speaking in Venasir): "We must be careful to insure the birdpaux doesn't spread."
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Old 11-05-2024, 09:50 AM   #554
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Default Re: Warriors of Haunden (IC)

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Originally Posted by Alden Loveshade View Post
As Anoras isn't very far away and it's being yelled, does Anoras know what they're yelling? (Also the other Haunden might hear, but I don't remember if any of them know any Venasir.)
No, you're 90 yards away.

Quote:
Anoras will continue doing what she medically can to assist Fireball in a speedy trip to the afterlife. (That's without doing anything that would look obviously bad to the archers. A doubly folded over cloth held tight over the breathing passages might work. But Anoras knows more about these things than I do.)

Anoras (speaking in Venasir): "We must be careful to insure the birdpaux doesn't spread."
As said, the Archers do nothing to impede that.
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Old 11-05-2024, 11:26 AM   #555
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Default Re: Warriors of Haunden (IC)

Quote:
Originally Posted by Alden Loveshade View Post
As Anoras isn't very far away and it's being yelled, does Anoras know what they're yelling?
Quote:
Originally Posted by ericthered View Post
No, you're 90 yards away.
This is up to you as GM, of course.

For comparison, there's this:

"The normal intelligible outdoor range of the male human voice in still air is 180 m (590 ft 6.6 in). The silbo, the whistled language of the Spanish-speaking inhabitants of the Canary Island of La Gomera, is intelligible under ideal conditions at 8 km (5 miles). There is a recorded case, under optimal acoustic conditions, of the human voice being detectable at a distance of 17 km (10.5 miles) across still water at night."

And Anoras has above average hearing (Per 12). On a personal note, I've lived for years in the woods where the road was 100+ yards away from the front of the house (100 yards at straight line minimum). I communicated by voice with people at that and a greater distance.

EDIT: Again, it's of course up to the GM, and maybe battle noise could make it harder to pick out.
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Last edited by Alden Loveshade; 11-05-2024 at 10:27 PM. Reason: Edit
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Old 11-05-2024, 11:32 AM   #556
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Default Re: Warriors of Haunden (IC)

She will do another move and attack to try and hit Thad with her sword
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Old 11-06-2024, 09:46 AM   #557
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Default Re: Warriors of Haunden (IC)

Quote:
Originally Posted by Alden Loveshade View Post
EDIT: Again, it's of course up to the GM, and maybe battle noise could make it harder to pick out.
They're not trying to speak to you though: they're yelling at Chandra. So they're facing the wrong way, and as you said, there is a little battle noise (not too much, actually). I've lived in a house 100 yards from the road myself... if you want to communicate, you have to try.

But we'll give it a roll...

Per 12 -10 (range) +4 (normal speaking distance) + 4 (yelling) - 2 (ambient noise) -2 (wrong facing) = 6 vs 9... failure.


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Originally Posted by Kalzazz View Post
She will do another move and attack to try and hit Thad with her sword
Cassandra hits, and the Giant skeleton fails to block. She rolls 15 damage before armor, and 12 cut after it, for 18 damage.

The massive skeleton has taken 39 damage... its still up and fighting, bound by dark energies. (made HT roll against 'death' and knockdown)

The Skeleton swings its axe at Cassandra ... its on target to hit harder than she did if not defended against.

The other skeleton moves next to Cassandra.

The archers all draw and nock an arrow.
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Old 11-06-2024, 10:14 AM   #558
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Default Re: Warriors of Haunden (IC)

Cassandra will try to Feverish Block vs Thad, vs 13+2
((FP 10 to 9))

She will try to smack the non Thad skeleton in the leg, 14-2

She'll also step away

"Hey dolt you stay out of this"

Last edited by Kalzazz; 11-06-2024 at 10:19 AM.
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Old 11-06-2024, 12:26 PM   #559
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Default Re: Warriors of Haunden (IC)

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Originally Posted by ericthered View Post
But we'll give it a roll...

Per 12 -10 (range) +4 (normal speaking distance) + 4 (yelling) - 2 (ambient noise) -2 (wrong facing) = 6 vs 9... failure.
I appreciate the roll (even if it did fail).

Anoras is torn between continuing to "help" Fireball, and helping Cassandra and others in the battle. But she believes the attacks are the fault of the rebel sorcerers, and once a sorcerer is down the followers generally surrender. (And as she can't clearly see the battle, and didn't get what was yelled, she doesn't actually know what Cassandra is dealing with.) So she'll stick with "helping" Fireball. But Anoras will try to speed up Fireball's "trip to the afterlife."
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Last edited by Alden Loveshade; 11-06-2024 at 12:48 PM. Reason: Added bit about what Anoras is thinking
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Old 11-07-2024, 11:05 AM   #560
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Default Re: Warriors of Haunden (IC)

Cassandra blocks the attack (rolled a 9)
She attacks the sword skeleton's leg and hits (rolled 12) and it fails to defend (rolled 13).
She does 8 damage to the leg, for 12 total. The damage is capped at 7, but the leg is crippled. The skeleton is 1 damage short of dismemberment.


The downed skeleton crawls towards Cassandra, but is unable to strike.


Thad's skeleton brings down another mighty blow with that axe. Despite rolling 15, its a potential hit.
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