09-10-2021, 07:09 AM | #1721 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
I took a vacation over Labor Day, and also was very head-down launching the new Tower of the Moon product. Here’s what’s happened since then.
Read more here: https://gamingballistic.com/2021/09/...nding-sept-10/
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09-11-2021, 11:03 AM | #1722 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
A great review of my Delvers to Grow book set, by Kevin Smyth (SMEYETHE, like writhe). I'm biased, but his take on the books matches my design goals: get in playing with the Dungeon Fantasy RPG in minutes.
From his comments: "Delvers To Grow solves the biggest problem in GURPS – namely that character creation using Character Points is time-consuming and a genuine barrier to new players – with an innovative system of interconnecting mini-templates which help you to build a character from some common Dungeon Fantasy tropes." "It’s my belief that this idea from Doug and Kevin – to break the standard GURPS template into modular pieces and help new players spend points in thematic blocks – is going to change the experience of starting to play Dungeon Fantasy (and by extension GURPS) once everyone who’s not already into GURPS catches a taste of it. It’s a step forward that is long overdue." Read more at The Roleplay Rescue Blog
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09-11-2021, 03:52 PM | #1723 |
Join Date: May 2021
Location: Eastern Kentucky
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Re: Gaming Ballistic - GURPS Content Posts
Maybe this isn't the right place but one thought that has crossed my mind with these products is that it would be nice to have a booklet (pdf?) of non-character specific "lens" that would apply to any character.
For example, if you want to be the "face" then here is a template (or several) for how to do that. I know it's a "feature" that after you choose your class that there aren't a lot of extra choices but it seems like there might be a niche for such add-ons. Maybe not as a full book but as a pdf perhaps. I also think another book on designing NPCs using templates and lens might be useful. Beyond just the character archetypes. I'd see this being used to define the non-classed NPCs. Maybe even an NPC burner where you do the early childhood, and then their profession. This would make each one somewhat unique. Just brainstorming ideas. |
09-11-2021, 05:57 PM | #1724 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
I know you were just throwing out examples, but for a "Face" type, there's Fixer, Fixer II, and Agent. If you want to be mega-face, taking all three (with GM permission) on top of a thief or bard will get it done pretty well.
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09-11-2021, 07:35 PM | #1725 | |
Join Date: Dec 2012
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Re: Gaming Ballistic - GURPS Content Posts
Quote:
EDIT: The more DtG-equivalents we get, of course, the more mix-and-match options are available for rapid character creation.
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. Last edited by Prince Charon; 09-11-2021 at 07:50 PM. |
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09-11-2021, 07:53 PM | #1726 | |
Join Date: Nov 2004
Location: Sydney, Australia
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Re: Gaming Ballistic - GURPS Content Posts
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09-12-2021, 10:49 AM | #1727 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
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09-12-2021, 11:16 AM | #1728 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
As part of a run-up to an actual-play podcast by Shadow of the GM, he first looked around for a setting, and much to my delight, he chose Nordlond and the Dungeon Fantasy RPG as its base.
Naturally, I was thrilled, and offered to help in any way; he asked if we could chat for a bit, and the resulting interview is below. We chat about Delvers to Grow, some TFT stuff, Nordlond, etc. It’s a good chat, and we both talk fast so there’s a lot there. Give a listen! Shadow of the GM - S2E6
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09-12-2021, 02:09 PM | #1729 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Gaming Ballistic - GURPS Content Posts
Delvers to Grow added to the Master Library for GURPS Character Sheet.
See the release history here. User "Fantell" on my blog worked hard to put these together, and my Patreon Subscribers put them through some initial paces to their satisfaction. Most of the time I spend in generating characters with Delvers to Grow is writing down the bits. This saves you from that. I have to imagine we're talking five minutes or so instead of the usual fifteen. Armin has taken up the task himself of writing GCA (5, I think) modules for these books. My thanks to Fantell, Rich, and Armin for lower the difficulty of the on-ramp to the Dungeon Fantasy RPG and Powered by GURPS even further.
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09-12-2021, 02:21 PM | #1730 | |
Join Date: May 2020
Location: Winnipeg, Canada
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Re: Gaming Ballistic - GURPS Content Posts
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