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#1 |
Join Date: Aug 2017
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Seriously, I'd love to see a book dedicated entirely to further fleshing out this rule set.
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#2 |
Join Date: Jul 2012
Location: A crappy state called Illinois
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I second this notion. More good GURPS content is more better...er..er!
But on a more serious note, much like Sorcery before it Christoper's Metatronic Generator does have a lot going for it. With a little careful nuggin' and proddin' I think it has a lot room to grow into covering even more situations. Heck, it already does guns and battlesuits so why not see if it can handle full on vehicles.
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GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
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#3 |
Join Date: Jun 2007
Location: USA, Arizona, Tempe
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I'd buy it in a heartbeat. Especially one with some more detail on adapting it to genres beyond superscience!
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In civilizations without boats, dreams dry up, espionage takes the place of adventure, and the police take the place of pirates. —Michel Foucault, Of Other Spaces
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#4 |
Join Date: Nov 2008
Location: Yukon, OK
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This. I would like to see the various Pyramid articles on it (I think there are 3) melded into one whole and where I can quickly find it when I need it. I also want to se it handle a variety of settings/genres.
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Looking for group in my area My GURPS official contributions Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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#5 |
Join Date: Dec 2006
Location: Meifumado
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Perhaps have a metatronic generators chapter in a Gadgets and Inventions book instead?
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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#6 |
Join Date: Oct 2004
Location: San Francisco, CA, USA
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Which issues of Pyramid have those three articles? I'm only aware of one.
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#7 |
Join Date: Jul 2012
Location: A crappy state called Illinois
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I believe there were only two. There was the OG article in 3/46 Weird Science and the follow up Metatronic Generators II which covered ultra-tech stuff like battlesuits but I can't remember for the life of me what Pyramid it was in.
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GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
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#8 |
Join Date: Jul 2015
Location: England
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There's an extension in Pyramid 4/3 "Sci-Fi Tech I" too.
Personally I'd like to see an extension in scope to a bit of a wider discussion between $ cost and character point costs - when to use which depending on campaign type and purpose, suggested conversion ratios (or at least, things to consider). For example, DR at high TL is cheap in $ but expensive in points, which would you charge for what sort of campaign? |
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#9 |
Join Date: Aug 2004
Location: Helsinki, Finland
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TAKE MY MONEY, WHERE CAN I PREPAY?
Yes, this would be awesome :)
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[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
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#10 |
Join Date: Aug 2007
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Yes please!
How much should this unique magical/super tech/weird thing the party found is worth comes up far to often. Also questions about the possibility of finding for sale these ultra rare and very specific things. |
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gurps supplements |
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