03-23-2021, 12:16 AM | #1 |
Join Date: Feb 2007
|
High-Tech Guns and Non-Human Size and Strength
The guns in High-Tech assume a user with human level size and strength. But in some worlds, gun-using races might not fit that profile. An Ogre might be a lot bigger and stronger than a human and a Pixie a lot smaller and weaker.
I have two questions. 1. How would you scale firearm stats if they were to be manufactured for creatures with a higher or lower size and strength? 2. If the only firearms available are made for human size and strength, how might creatures of non-human size and strength adapt to best make use of them?
__________________
GURPS Settings Beneath Castle Everglory: A Dungeon, Lineage (Modern Fantasy) Paradise City (Cyberpunk), The World of Kung Fu (Modern Martial Arts Setting) |
03-23-2021, 12:59 AM | #2 |
☣
Join Date: Sep 2004
Location: Southeast NC
|
Re: High-Tech Guns and Non-Human Size and Strength
Some guns should be fairly easy to modify for big hands, such as the spade trigger on medium and heavy machine guns. I selected the scale of trolls in one of my fantasy settings to make hip-firing an M2HB practical.
__________________
RyanW - Actually one normal sized guy in three tiny trenchcoats. |
03-23-2021, 01:12 AM | #3 | |
Join Date: Jan 2010
Location: Brighton
|
Re: High-Tech Guns and Non-Human Size and Strength
Quote:
On the larger size/ST this is going to involve taking support weapons and giving them stuff like shoulder stocks (if they don't already have them) and triggers and grips large enough for the user. You can probably add oversize box magazines because weight will be less of an issue. The box and drum magazine rules in HT can probably be scaled up for this without much issue. The customisation rules in Tactical shooting will also help or be a guide to other changes Problem with this idea is there will be more options for larger users than smaller ones (smaller users will be limited to the smaller existing calibres). I guess you could write up a SMGs/rifles based on the smaller derringer rounds in adventure guns and Pulp guns vol 1 using the customisation rules in Tactical shooting. I touched on this scaling idea here (thread's about the Desert eagle and recoil really so that is mentioned a lot)
__________________
Grand High* Poobah of the Cult of Stat Normalisation. *not too high of course Last edited by Tomsdad; 03-23-2021 at 07:37 AM. Reason: linked wrong post from old thread |
|
03-23-2021, 02:57 AM | #4 | |
Join Date: Aug 2019
|
Re: High-Tech Guns and Non-Human Size and Strength
Quote:
Adapting a firearm for a larger creature is easier, indeed many firearms are already large enough to be comfortable for SM+1 person, such as larger bulk handguns. Otherwise it is simply the question of extending the grip, widening trigger guard and adding some larger controls to permit comfortable operation. A Desert Eagle is akin to a Holdout pistol for SM+2 ogre! No ST changes would be necessary here. Manufacturing a fully custom firearm for an ogre... Take Desert Eagle or another large handgun and compare it to something average like Beretta 92. Calculate differnces between them, then apply said differences to the desert eagle to get something even bigger. Damage and Range though will come from Caliber chosen, and that is totally up to the task the firearm is made of or personal preference. Though larger, heavier handguns can often argue for reduced recoil, so taking advantage of that with a powerful caliber is often a no-brainer.
__________________
Your level of GURPS proficiency: Pedestrian: 3e vs 4e Proficient: Early 4e vs Late 4e Master: Kromm vs PK GURPS: Shooting things for fun and profit |
|
03-23-2021, 07:35 AM | #5 | |
Join Date: Jan 2010
Location: Brighton
|
Re: High-Tech Guns and Non-Human Size and Strength
Quote:
__________________
Grand High* Poobah of the Cult of Stat Normalisation. *not too high of course |
|
03-23-2021, 07:44 AM | #6 | |
Join Date: Aug 2007
|
Re: High-Tech Guns and Non-Human Size and Strength
Quote:
2. Take a hman-sized caliber and fire it from a gun scaled to the race. Pixies shoot .25 ACP out of teeny tiny "elelphant guns" but probably use them on rats. Ogres use a Barrett as an assault rifle and so on.
__________________
Fred Brackin |
|
03-23-2021, 08:47 AM | #7 | |
Join Date: Jun 2013
|
Re: High-Tech Guns and Non-Human Size and Strength
Quote:
Assuming they are capable of doing modifications to the firearms (or get humans to) but can't produce their own (or get humans to), they'd need to choose weapons that are already usable at their ST and modify the grips and trigger assemblies to work for their size. Some sizes just won't work, of course - an SM -8 pixie probably can't use even a kolibri pistol (or would need to use it as a stationary cannon), for example.
__________________
GURPS Overhaul Last edited by Varyon; 03-23-2021 at 08:54 AM. |
|
03-23-2021, 09:15 AM | #8 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: High-Tech Guns and Non-Human Size and Strength
Quote:
Barrel length is its own statistic in the weapons design system from 3e vehicles. Longer weapons do more damage, though its slower progression than linear...I suspect its a square root relationship, but I haven't checked the math. That brings up the weapons system in vehicles, which is probably a pretty good reference here. Its mostly applicable to 4e. Also, Pyramid 3/37 has Blaster and Laser design, which is a design system for beam weapons in 4e. If you are working with ultra-tech beam weapons, then you can make custom arms for your aliens using that.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
03-23-2021, 09:22 AM | #9 |
Join Date: Aug 2007
|
Re: High-Tech Guns and Non-Human Size and Strength
Note that length category (i.e. Short, etc) is relative to diameter of the projectile (caliber) so if you are scaling a gun to half the caliber but scaling it down in length by the same factor. So damage will scale linearly if you are keeping the relative barrel length the same.
__________________
Fred Brackin |
03-23-2021, 09:48 AM | #10 |
Join Date: Jun 2013
|
Re: High-Tech Guns and Non-Human Size and Strength
So long as you are measuring length in calibers (so a 22 inch barrel on a .22" caliber weapon is 100 calibers long), it works out to be roughly linear. I think the rounds actually get heavier for longer barrels in that system, representing more propellant (that burns slower - basically a very short and very long barrel, all else being equal, have the same peak pressure but the longer barrels maintain that longer). I have a simplified version of the system I made for my own use on a harddrive somewhere, but I felt it was too close to the original to post. A lot of the simplification was actually just tossing in some constants and replacing lookups with numerical entries - instead of looking up the multiplier for length, you simply multiply by the length in calibers, for example.
__________________
GURPS Overhaul |
Tags |
guns |
Thread Tools | |
Display Modes | |
|
|