07-28-2016, 12:10 PM | #11 |
Join Date: Jul 2007
Location: One Mile Up
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Re: Sectarianism in DF
Yes, I am. In my humble opinion, they are both elements of fantasy fiction.
That's fine. I'm not here to convert anybody. |
07-28-2016, 12:19 PM | #12 | |
Join Date: Jan 2006
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Re: Sectarianism in DF
Quote:
The Good god is pretty good, but detection etc. interact with the magic, not the philosophy. |
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07-28-2016, 12:50 PM | #13 |
Join Date: Dec 2007
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Re: Sectarianism in DF
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07-28-2016, 01:01 PM | #14 |
Join Date: Nov 2006
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Re: Sectarianism in DF
Another option could be that clerics who serve the Good God get their powers through their worship and prayers and not their actions. Thus they pray and regain their spells without consequence as to what they do with them unless they are serving evil. They can fight against rival faiths and call other good faiths heretics and they can still regain their spells as long as they perform their rituals and religious obligations. This could be described as letting people have free will to do what they want because they will get their reward/punishment in the afterlife.
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07-28-2016, 05:18 PM | #15 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: Sectarianism in DF
How much queso would you say Narnia has? Internally-consistent and externally-constant Good isn't that hard if you stick with monotheism.
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Ba-weep granah wheep minibon. Wubba lubba dub dub. |
07-29-2016, 03:44 AM | #16 | |
Join Date: Jul 2006
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Re: Sectarianism in DF
Quote:
In Narnia, to do the will of Aslan is to be good (this is explicitly pointed out in ?Prince Caspian), there is no external "Good" to which Aslan conforms in order to be defined as a good god. In fantasy cheese there are (poorly) defined external concepts of "law", "chaos", "evil" and "good" ... and from time to horrible time "neutrality" to which everything aligns to some degree or another and which can be measured and detected with magic. And that is jarring. |
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07-29-2016, 05:15 AM | #17 | |
Join Date: Dec 2009
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Re: Sectarianism in DF
Quote:
Just saying that Aslan is a good example of how the definition of good can be interpreted differently by people Of course, you can play 'good' or 'evil' in your setting, and have a set of beliefs/rules define it. It might even be fun to make good not align with the beliefs of the player. Last edited by joppeknol; 07-29-2016 at 05:28 AM. Reason: changed. |
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07-29-2016, 09:00 AM | #18 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Sectarianism in DF
Quote:
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
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07-29-2016, 12:57 PM | #19 |
Join Date: Jun 2006
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Re: Sectarianism in DF
I don't know that it's true that the answer has to come down that way. But it does suggest an interesting question about variations. Can you build a setting where there is only one true god, who is Evil?
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-- MA Lloyd |
07-29-2016, 01:06 PM | #20 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Sectarianism in DF
Quote:
I know the lord of the rings wasn't written with one true evil and no true good, but sometimes it really feels that way. Evil has a power and while good may be around its so invisible as to not feel like a force. The elves and the dwarves don't like each other, various grudges are hanging around, and yet evil itself seems to have power. another alternative is that the one true god is like a cat and likes to play with victims before killing them off.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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dungen fantasy |
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