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09-29-2018, 05:58 PM | #1 |
Join Date: Sep 2018
Location: North Texas
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Learning new talents
I can't find anything like the following rules in the revised ITL. Why was it removed?
As a character gains experience, he may add IQ points, allowing him to learn new abilities. However, a figure cannot just increase his IQ and suddenly gain a new ability "out of the blue" — he must have studied it. At any time, a figure may be studying any three talents or languages. When he increases his IQ to the point where he can add a new talent or language, he may take any one of those that he has been studying (assuming, of course, that he also meets any DX or ability prerequisites for that talent). He may then start to study a new ability. A figure may choose to study anything he/she likes. However, it would be foolish for an IQ 8 figure to begin to study three IQ 13 talents, since he could not take any of them until he reached IQ 13. It is not necessary to learn new talents or languages in the order in which you begin to study them. If a figure, once having started to study a talent or language, wishes to abandon that study, he or she may do so, but there is a penalty: loss of half the experience points he/she has at the moment the study of that ability is abandoned, or 1,000 EP, whichever is higher. It is possible for a character to have a negative amount of experience points, but this does not cause loss of attributes or abilities — it just means the character must work up to zero before accumulating a positive total again. |
09-29-2018, 06:12 PM | #2 | |
Join Date: Dec 2017
Location: behind you
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Re: Learning new talents
Quote:
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09-29-2018, 06:21 PM | #3 |
Join Date: Sep 2018
Location: North Texas
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Re: Learning new talents
But even w/ XP buy, why wouldn't there be an expectation of having to study and train in order to aquire new talents? XP may be the new currency, but that doesn't address the time required to gain a new skill.
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09-29-2018, 06:22 PM | #4 |
Join Date: Dec 2017
Location: behind you
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Re: Learning new talents
The time you spent acquiring that XP is considered to be the time you spent learning.
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09-29-2018, 06:56 PM | #5 |
Join Date: May 2015
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Re: Learning new talents
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09-29-2018, 07:01 PM | #6 |
Join Date: Sep 2018
Location: North Texas
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Re: Learning new talents
Sorry, but that makes no sense. XP is earned from time spent adventuring not training.The old rules required a player to make choices about a character's goals. As the original text states, talents cannot be acquired "out of the blue". I think this needs to be put back into the revised rules.
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09-29-2018, 07:16 PM | #7 |
Join Date: Dec 2017
Location: behind you
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Re: Learning new talents
Guys, it makes complete sense to me and lots of people who replied when Steve asked the question (in the Experience thread, I think). Skarg, I know you were in that thread. Maybe you weren't disagreeable enough! LOL
If you want to make players say what they are studying before they earn the XP to buy it, Just Do It. How elaborate does it need to be? |
10-03-2018, 09:15 AM | #8 | |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Learning new talents
Quote:
New ITL Page 144 - Learning New Spells It is assumed that the wizard has been practicing the new spells as he goes along; they may be used immediately. This can also be applied to Talents. Perhaps a What Was Left Out of New TFT could be done. I found the following removed:
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10-04-2018, 01:11 PM | #9 |
Join Date: May 2015
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Re: Learning new talents
* Most of the Learning New Spells section on Advanced Wizard page 10. (Gives actual times/costs/requirements for learning spells from various teaching situations and books.)
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