12-02-2021, 08:24 AM | #31 |
Join Date: Dec 2017
|
Re: Less than one hex monster
|
12-02-2021, 08:32 AM | #32 |
Join Date: Jun 2008
Location: Boston area
|
Re: Less than one hex monster
|
12-02-2021, 09:28 AM | #33 |
Join Date: Aug 2004
Location: Pacheco, California
|
Re: Less than one hex monster
__________________
-HJC |
12-02-2021, 09:42 AM | #34 |
Join Date: Jun 2008
Location: Boston area
|
Re: Less than one hex monster
Ah, thanks, Henry. I use the latest PDF of ITL available, so that explains why Lars couldn't find that text and I could.
|
12-03-2021, 08:13 AM | #35 |
Join Date: Aug 2004
|
Re: Less than one hex monster
So what are people’s thoughts on my earlier point: even though rats are required to enter the target’s hex to attack, they don’t seem to be considered to be in HTH. Otherwise, they’d get the +4 rear hex bonus, and then the GM couldn’t use the suggested 50/50 die roll for their attacks based on their Dex 10.
And if they’re not considered to be in HTH, can you use any readied weapon to attack them in your hex, or do you have to switch to a dagger/bare hands? |
12-03-2021, 08:21 AM | #36 | |
Join Date: Jun 2008
Location: Boston area
|
Re: Less than one hex monster
Quote:
In this respect, I don't treat the rat/human in-hex combat like the human/giant in-hex combat. A human may strike with a weapon as well as stomp the rat. The rat is not prone and does not get the +4 HTH bonus. In the giant example, I prefer to say the giant can stomp but not strike the human (I'm ambivalent on this, to be sure[1]), while the human definitely is prone and gets the +4 HTH bonus. Of course, the giant could choose to go HTH if he wished. Henry is fond of a single set of rules that apply to all combats involving such disparate sizes[2] and there's some elegance to that approach, but I haven't been sold on it. [1] Why not let the giant strike the human? Because the human is underfoot, I figger. He's not crawling up the giant's leg as a rat would. My choice here isn't about balance so much as whether I can imagine a giant swinging a club at a guy he's trampling. Can I imagine a guy swinging a battle axe at a rat he's also trying to stomp? I try not to think about it. [2] I hope I'm not misrepresenting his house rules here. |
|
12-03-2021, 03:19 PM | #37 | |
Join Date: Jun 2019
|
Re: Less than one hex monster
Quote:
That the rats must be in the same hex as the figure they are biting is so very clear there cannot be any argument on that point. While at the same time, there can be no 2 rat per hex limit on that number of rats because they are supposed to be able to do cumulative damage above 2 while also doing only 1 hit each -- that part can only work with more than 2 rats. It's not regular combat and it's not HTH combat, it is its own special case. Use DX 10 and let all the rats you have swarm the victim's hex, because that's what the rules intend in this special case. Trying to explain why it works may lead to madness.
__________________
"I'm not arguing. I'm just explaining why I'm right." Last edited by Steve Plambeck; 12-03-2021 at 03:24 PM. |
|
12-03-2021, 06:00 PM | #38 |
Join Date: Nov 2018
Location: Florida Peninsula, Earth, Sol Sytem
|
Re: Less than one hex monster
Are we talking about standard old rats, ~4" long plus tail?
Or are these big rats, something like 10" long plus tail (small cat size)?
__________________
The first rule of GMing "If you make it, players will break it" |
12-03-2021, 06:21 PM | #39 |
Join Date: Jun 2008
Location: Boston area
|
Re: Less than one hex monster
|
12-03-2021, 07:00 PM | #40 | |
Join Date: Nov 2018
Location: Florida Peninsula, Earth, Sol Sytem
|
Re: Less than one hex monster
Quote:
There is no way they are limited to only two to a hex. I'd say maybe 40 to a hex.
__________________
The first rule of GMing "If you make it, players will break it" |
|
|
|