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Old 07-18-2021, 05:31 PM   #641
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Default Re: [DFRPG] Crawl! OOC

Gathika makes a feverish retreat (14) 11, she is safe!
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Old 07-18-2021, 06:04 PM   #642
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Default Re: [DFRPG] Crawl! OOC

Vic drops his crossbow, fastdraws his sword (9) and attacks (8), but it seems the manticore dodges his attack. (9) If the attack would connect (because of the daze) the damage would be 15 (1d+6, rolled 5, cutting -1DR)
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Old 07-18-2021, 06:19 PM   #643
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Default Re: [DFRPG] Crawl! OOC

Just in case, I made the monster's dodge roll, it was a 7.

Quote:
Originally Posted by ajardoor View Post
The Manticore does not achieve surprise, but it does have high Speed so it goes first.
Since the manticore was not expecting the light, it should be dazed right? So it may not defend this turn (B428).

Additionally, Bain was already under stealth and camouflage.

PD. The manticore is a cool creature! Nice choice!
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Old 07-18-2021, 10:23 PM   #644
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Default Re: [DFRPG] Crawl! OOC

After casting sunlight, Gathika attacks on her turn with her sword (15). She fails horribly, with 17. Itís a 12, the weapon turns in her hand and now she must take a ready maneuver before using it again.
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Old 07-19-2021, 03:40 AM   #645
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Default Re: [DFRPG] Crawl! OOC

Telrith, please roll your Active Defense, we need to resolve that before we move on.
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Old 07-19-2021, 07:20 AM   #646
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Default Re: [DFRPG] Crawl! OOC

retreated to get a +1 to block... and it saved Telrith from harm! He raises his shield as the claw strikes at him, and the large object stops the incoming blow.

"Hew it down!" Telrith orders the elementals. They will make all-out-determined attacks for skill 14, 1d6+3 damage (to the torso). If they are counter attacked, they have DR 6. Only one hits (stupid 15 roll), but is lined up to do 8- 1(DR) cutting damage.

Telrith steps towards Gathica and takes all out defense (parry). He has sheild-wall training, and will block for the healer if need be.

"Do you have anything to disable it! I hate big monsters!"
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Old 07-19-2021, 09:19 AM   #647
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Default Re: [DFRPG] Crawl! OOC

Monster defended, struck back for cruddy injury.

Remember; Dodge 10, DR 1, SM+1, HT 12.
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Old 07-19-2021, 09:55 AM   #648
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Default Re: [DFRPG] Crawl! OOC

1 damage to a random axe stone... lets say its obsidiax.



The stone elementals will continue their reckless strikes at the beast. Only obsidiax hits, for 6 damage (on successful dodge), which will become (6-1)*1.5 = 7 damage after it penetrates DR.

The elementals can't attack today! that's a 50% hit ratio on what should be around 83%. Oh well.


Telrith will step between Gathica and obsidiax, all out defend (shield for +2), and will shield wall block if either of them are attacked.
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Old 07-19-2021, 12:13 PM   #649
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Default Re: [DFRPG] Crawl! OOC

Bain attacks, he makes an all-out-attack double in combination with DWA; he deals up to 76 HP of damage.

Successful fast-draw (14) 9 & ready (14) 6.
The first arrow flies as a deceptive attack (prediction shot MA:121, -2 to skill -1 to dodge), to strike the creature’s vitals. The Monster fails to dodge with (10-1) 10.

Shooting 12 (13,3,1,-3,-2: DWA, acc, SM, vitals, deceptive attack):
Hide: 3D6 → 12(1 +6 +5)

Damage: 2d+4 (2) IMP *3
Hide: 2D6 → 8(6 +2)+4
Injury: Up to 36 HP, vitals; knockdown rolls at -5.

Successful fast-draw (14) 4 & ready (14) 12.
The second arrow takes flight, the attack is good; however, the monster dodges it (10-1) 6.

Shooting 11 (13,3,1,-3,-2-1: DWA, acc, SM, vitals, deceptive attack, quick-shooting):
Hide: 3D6 → 10(4 +4 +2)

Successful fast-draw (13) 8 & ready (14) 14.
Finally, the third arrow strikes the creatures head, which it fails to dodge (10) 12:

Shooting 11 (15,3,1,-7,-1: Bow, acc, SM, skull, quick-shooting):
Hide: 3D6 → 11(3 +5 +3)

Damage: 2d+4 (2) IMP *4
Hide: 2D6 → 6(5 +1)+4
Injury: Up to 40 HP, skull; knockdown rolls at -10

The monster rolls HT (12-10):
Hide: 3D6 → 10(4 +3 +3)

K.O.!
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Old 07-19-2021, 07:16 PM   #650
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Default Re: [DFRPG] Crawl! OOC

Gathika steps back and readies her sword in her turn.
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