10-25-2024, 10:04 AM | #1131 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: (IC) Lost in Dreams (Julian)
The man appears stunned for a moment -- something that strengthen's Julian's suspicions. (failed acting roll)
The head smith: "No, this is Taqib! He is a good customer." Taqib regains some composure: "Who is this boy?! Why is he here?"
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10-25-2024, 12:23 PM | #1132 |
Join Date: Jan 2014
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Re: (IC) Lost in Dreams (Julian)
"I saw him jump from the flying house to the village. They loot! Bad guy!"
I won't explain anything to Taqib here. The smith might, I suppose.
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10-28-2024, 10:39 AM | #1133 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: (IC) Lost in Dreams (Julian)
The smith switches to some fancy version of the language that's harder to understand. something about "street" and "high demand" and "sorry".
Then he turns to Julian and says "Go back and work. Or leave." Taqib: "This clothing is common. you must have me mixed up with another Knight of Air"
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
10-28-2024, 06:49 PM | #1134 | ||||
Join Date: Jan 2014
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Re: (IC) Lost in Dreams (Julian)
Quote:
Quote:
"OK." I rush off to my contact's. Maybe I can explain it to the contact in time before this guy leaves with his wagon... Quote:
When I get there, I try to explain about the flying warrior at the blacksmith's, while I try to draw a picture so they can identify him. Quote:
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10-29-2024, 09:06 AM | #1135 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: (IC) Lost in Dreams (Julian)
Your contact isn't standing guard, but some yelling gets him out.
"What did you see? Purchasing weapons? Taqib? I'll check." Some more yelling, and another man comes out, this one looking like he's higher ranked. You can hear the name "Taqib" a bunch. His contact summaries. "We trust Taqib. Thank you. Do not disturb him further. We will check."
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
10-29-2024, 09:55 AM | #1136 | |
Join Date: Jan 2014
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Re: (IC) Lost in Dreams (Julian)
Quote:
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Oh boy, GURPS! That's where I'm a Viking! |
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10-30-2024, 08:31 AM | #1137 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: (IC) Lost in Dreams (Julian)
Quote:
There is indeed a potter who needs him to... help tend a fire and move heavy objects. Its remarkably similar to the last job.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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10-30-2024, 08:49 AM | #1138 |
Join Date: Jan 2014
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Re: (IC) Lost in Dreams (Julian)
Well, he said stay and work or leave, and I left, so...
Well at least I know how a bellows works now. At the end of the day, I look to see if they have any scrap clay around.
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Oh boy, GURPS! That's where I'm a Viking! |
10-31-2024, 09:13 AM | #1139 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: (IC) Lost in Dreams (Julian)
This shop has fewer workers, but more customers and product. There is are two main Potters, two that seem more more subservient, and three boys (including Peter). Customers are constantly coming in and out, and there is a lot of fire managing to do.
There is a little bit of scrape clay around, yes.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
10-31-2024, 10:01 AM | #1140 | |
Join Date: Jan 2014
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Re: (IC) Lost in Dreams (Julian)
Quote:
I take a little piece of scrap. I'll see if I can fire it with a heat vasic later.
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Oh boy, GURPS! That's where I'm a Viking! Last edited by TGLS; 10-31-2024 at 06:18 PM. |
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