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Old 10-12-2011, 03:28 PM   #11
Phantasm
 
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Join Date: Jun 2006
Location: On the road again...
Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

BLACK QUEEN

Real Name: Selene Gallio.
Occupation: Socialite, sorceress.
Identity: Publicly known; however, the general populace is unaware of Selene's criminal activities or her status as a mutant.
Legal Status: Citizen of Italy with no known criminal record.
Other Aliases: Black Priestess.
Place of Birth: Unrevealed, but presumably somewhere in Italy.
Marital Status: Widowed (possibly several times over).
Known Relatives: Husband (name unrevealed, deceased).
Group Affiliation: Hellfire Club Inner Circle.
Base of Operations: New York City.
History: The full origins of Selene, Black Queen of the Hellfire Club, are currently unknown. Indeed, due to her psychic vampirism powers even her exact age is unknown; she appears to be a woman in her late 20s, but she has hinted that she is several hundred years old.

How long she has been a member of the Hellfire Club is uncertain, but she has only recently ascended to the rank of Black Queen (see Hellfire Club). Since then, she has come into conflict with both the X-Men and agents of SHIELD's Sentinel program (see Sentinels; SHIELD; X-Men).
Height: 5' 10".
Weight: 130 lbs.
Eyes: Red; usually wears brown-tinted contacts.
Hair: Black.
Uniform: None; when performing her duties as the Hellfire Club's Black Queen, Selene usually wears a front-laced black leather bustier, black leather bikini bottoms, upper arm length black leather gloves, knee-high black leather boots with 4-inch heels, and a black ankle-length cape secured by a gold brooch with a large ruby set in the center.
Strength Level: Selene possesses superhuman strength enabling her to lift (press) around 1,500 pounds under optimum conditions.
Known Superhuman Powers: Selene is a mutant with a number of psionic powers. Foremost among these is her ability to psychically drain the life force of a person, perpetuating her youth; due to this, she has been called a 'vampire', although she is not a supernatural creature like a true vampire. If she does not kill a being with her powers, she may choose to turn them into a psychic vampire like herself, albeit under her control. Her psionic powers also include lesser forms of telepathy and telekinesis, although not on the same level as Jean Grey or Emma Frost (see Marvel Girl; White Queen).

Selene is highly resistant to injury. She has been shown to be resistant to knives and small-caliber pistols, as well as able to walk through flames unharmed (although the latter feat may have been assisted by her sorcery).

Selene is also a sorceress of some skill, being reputedly ranked as one of the top twenty magical practitioners on Earth.

1,196 points
Attributes:
ST 10 [0]; DX 12 [40]; IQ 13 [60]; HT 13 [30].
Secondary Characteristics: Dmg 3d/5d+2; BL 180 lbs; HP 13 [6]; Will 15 [10]; Per 13 [0]; FP 13 [0]; Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 10.
Languages: English (Native) [6]; Italian (Native) (Native Language) [0]; Latin (Native) [6].
Cultural Familiarities: Western [0].
Advantages: Appearance (Beautiful) [12]; Combat Reflexes [15]; Damage Resistance 3 (Limited: Heat/Fire, -40%; No Signature, +20%; Mutant, -10%) [11]; Danger Sense (ESP, -10%) [14]; Dominance (Link: Powers Must Be Used Together, +10%; Requires IQ Roll, -10%; Psychic Vampirism, -10%) [18]; Energy/3 [60]; Energy Reserve (Magical) 10 [30]; Hard to Kill 3 [6]; High Pain Threshold [10]; Illusion/2 [20]; Independent Income 20 [20]; Inner Balance 2 [30]; Legal Immunity 2 [10]; Lifting ST +20 (Psychokinesis, -10%) [54]; Magery 4 [45]; Matter/3 [60]; Mind Shield 10 (Profiling, +10%; Telepathy, -10%) [40]; Photographic Memory [10]; PK Shield 10 [40]; Psi Sense [13]; Psychic Vampirism Talent 4 [20]; Smooth Operator 2 [30]; Social Chameleon [5]; Spirit/2 [40]; Status 4 [10*]; Steal Life 3 (Link: Powers Can Be Used Separately, +20%) [50]; Striking ST +20 (Mutant, -10%) [90]; Telereceive (Shallow) [27]; TK Grab (Short Range) 10 [40]; Unaging (Psychic Vampirism, -10%) [14]; Unfazeable [15]; Very Fit [15]; Voice [10]; Wealth (Multimillionaire 1) [75].
Perks: Alcohol Tolerance [1]; Cloaked [1]; Courtesy Title 1 [1]; Fearsome Stare [1]; Haughty Sneer [1]; High-Heeled Heroine [1]; I Know What You Mean [1]; Magical School Familiarity (Roman Bacchanal Mystery Cult) [1]; No Hangover [1]; Pleasant Theft [1]; Sexy Pose [1]; Tactical Reading [1].
Disadvantages: Callous [-5]; Dependency (Life Force) (Aging, +30%; Frequency: Weekly; Illegal) [-26]; Enemy (Emma Frost/White Queen; Equal in Power; Rival) (9) [-5]; Jealousy [-10]; Light Sleeper [-5]; Megalomania [-10]; Paranoia [-10]; Sadism (12) [-15]; Secret (Subversive; Imprisonment) [-20].
Quirks: Careful [-1]; Closet Soccer Fan [-1]; Distinctive Feature (Red Eyes) [-1]; Immodest [-1]; Vain [-1].
Skills: Acting (A) IQ+3 [4] – 16†; Autohypnosis (H) Will+1 [2] – 16‡; Brawling (E) DX+1 [2] – 13; Breath Control (H) HT+1 [2] – 14‡; Carousing (E) HT+3 [2] – 16‡; Connoisseur (Literature) (A) IQ+0 [2] – 13; Connoisseur (Visual Arts) (A) IQ+0 [2] – 13; Connoisseur (Wine) IQ+0 [2] – 13; Current Affairs/TL8 (Sports) (E) IQ+1 [2] – 14; Dancing (A) DX+0 [2] – 12; Detect Lies (H) Per+2 [4] – 15†; Economics (H) IQ-1 [2] – 12; Erotic Art (Human) (A) DX+1 [4] – 13; Fast-Talk (A) IQ+4 [2] – 17‡#; Games (Soccer) (E) IQ+1 [2] – 14; History (Renaissance Italy) (H) IQ-1 [2] – 12; History (Roman) (H) IQ-1 [2] – 12; Hypnotism (Human) (H) IQ+1 [8] – 14; Intelligence Analysis (H) IQ+0 [4] – 13; Leadership (A) IQ+2 [2] – 15†; Lip Reading (A) Per+1 [4] – 14; Literature (H) IQ+0 [4] – 13; Meditation (H) Will+1 [2] – 16‡; Mental Strength (E) Will+3 [2] – 18‡; Observation (A) Per+0 [2] – 13; Politics (A) IQ+2 [2] – 17†#; Propaganda/TL8 (A) IQ+1 [4] – 14; Public Speaking (A) IQ+3 [1] – 16†#; Savoir-Faire (High Society) (E) IQ+4 [4] – 17†; Savoir-Faire (Mafia) (E) IQ+3 [2] – 16†; Sex Appeal (Human) (A) HT+8 [2] – 21†#§; Thaumatology (VH) IQ+5 [12] – 18¥; Whip (A) DX+1 [4] – 13.
Magical Realm Skills: Energy (VH) IQ+4 [8] – 17¥; Illusion (VH) IQ+4 [8] – 17¥; Matter (VH) IQ+4 [8] – 17¥; Spirit (VH) IQ+4 [8] – 17¥.
Psionic Power Skills: Create Psychic Vampire (H) IQ+3 [2] – 16∫; PK Shield (H) IQ+1 [8] – 14; Psi Sense (H) Per-1 [2] – 12; Steal Life (H) Will+7 [8] – 20∫; Telereceive (H) IQ+1 [8] – 14; TK Grab (H) IQ+0 [4] – 13.
Starting Spending Money: $4,000,000 (20% of Starting Wealth).

* Includes +2 from Wealth.
† Includes +2 from Smooth Operator.
‡ Includes +2 from Inner Balance.
# Includes +2 from Voice.
§ Includes +4 from Appearance.
∫ Includes +4 from Magery.
¥ Includes +4 from Psychic Vampirism Talent.


This is the first character I've made using abilities from Psionic Powers. I'd love to have some feedback on her abilities, just to make sure I'm not doing it wrong.
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The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting

Last edited by Phantasm; 12-31-2016 at 02:14 PM. Reason: added No Signature to DR
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avengers, captain america, captain marvel, chandley, character creation, chargen, iron man, marvel, phantasm, supers, thor, x-men

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