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Old 02-07-2016, 09:19 PM   #11
Mark Skarr
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Default Re: [Supers] Effortless Flight

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Originally Posted by Flyndaran View Post
Flight is as effortless as walking is for humans. Who would roll to see if you walked into the side of a building?
Raises hand.

Seriously, I'm the living embodiment of the Total Klutz disadvantage. I've, mostly, got a grasp on walking or chewing gum. Both together, no chances. If someone tries to talk to me, I might as well just lay down so I don't hurt myself.
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Old 02-08-2016, 02:25 AM   #12
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Default Re: [Supers] Effortless Flight

You'll want the "Soaring +10%" Enhancement from Pyramid 3-06 page 8.

Also consider looking at the "Fight while in Flight" article in Pyramid 3-14 page 17.

Last edited by NineDaysDead; 02-08-2016 at 02:29 AM.
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Old 02-08-2016, 09:18 AM   #13
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Default Re: [Supers] Effortless Flight

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Originally Posted by NineDaysDead View Post
You'll want the "Soaring +10%" Enhancement from Pyramid 3-06 page 8.

Also consider looking at the "Fight while in Flight" article in Pyramid 3-14 page 17.
Nice, those are excellent suggestions. Thank you!
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Old 02-08-2016, 02:57 PM   #14
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Default Re: [Supers] Effortless Flight

How about Cosmic: No Die Roll Required? As long as your modified skill is 3 or more you automatically succeed. The GM decides what rolls are included, but Aerobatics and Flight would seem natural candidates.
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Old 02-08-2016, 11:07 PM   #15
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Default Re: [Supers] Effortless Flight

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Originally Posted by NineDaysDead View Post
You'll want the "Soaring +10%" Enhancement from Pyramid 3-06 page 8.

Also consider looking at the "Fight while in Flight" article in Pyramid 3-14 page 17.
I don't seem to have that Pyramid but I know I saw it somewhere.
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Old 02-09-2016, 05:52 AM   #16
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Default Re: [Supers] Effortless Flight

I'd probably make it a wildcard power. Using it in a very flexible manner to do lots of extra things without extra effort seems like a good way to reflect that someone is fully comfortable with an ability.
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Old 02-09-2016, 12:24 PM   #17
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Default Re: [Supers] Effortless Flight

Maybe approach it from the point of view of what your character is able to do as a result of being so good/natural at flying. Seems like this guy would be excellent at:

--dropping stuff on people (Drop skill)
--hitting people with any sort of slam or move by attack
--flying through a crowd (Evade)
--using flight to avoid attacks (enhanced dodge while flying)
--carrying stuff/people (lifting strength, only for reduced encumbrance while flying)
--using flight to resist knockback
--moving and attacking without penalty while flying
--using flight to counter any kind of trip or judo throw attack (should the character ever be caught standing
--entertaining people with showy flying stunts
--making all kinds of maneuvers in combat while doing other things (altered time rate
--flight-assisted feints (he can move with absolute unpredictability in all 3 dimensions)

Fighting this guy should be like trying to fight a feather. Hard as you swing at it or try to bash it into something, it just floats away. In fact you could justify some kind of DR or damage reduction vs. crushing. If you hit him there's nothing to push against--he just wafts away.

Not saying he has to have all of these abilities, depending on conception, but I'd try to think beyond flight-as-movement to what other things he could do in an adventuring setting.
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Old 04-14-2016, 03:11 AM   #18
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Default Re: [Supers] Effortless Flight

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Originally Posted by Mark Skarr View Post
Raises hand.

Seriously, I'm the living embodiment of the Total Klutz disadvantage. I've, mostly, got a grasp on walking or chewing gum. Both together, no chances. If someone tries to talk to me, I might as well just lay down so I don't hurt myself.
I can attest to this first hand.
Mark Skarr is a Total Klutz.
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