05-22-2014, 07:04 AM | #1 |
Join Date: May 2014
|
Skill/Advantage Questions
OK, well I've been... GURPing for about a year and a half now, but i just created my account o sj games forums. me and my friends havent been playing it all the exact way it is meant, but it's still very fun. i may come on this thread asking more questions, but in the meantime i have but one: i am making a ridiculously overpowered character with the ability to teleport specific limbs within a 500 ft. radius. he has a karate skill and a strength of 20 (for neck snapping and ripping of body parts) so he could (for example) teleport his hand into an enemies head, and then rip his hand out, insta-killing just about anything. i gave him danger sense so maybe i could sense incoming attacks and then teleport that limb away, avoiding the attack. but i found that danger sense simply wasn't enough. does anyone know of an ability that can let me do that kind of thing?
|
05-22-2014, 07:11 AM | #2 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Re: Skill/Advantage Questions
Sorry, misread your statement.
Detect (Attack; Reflexive +40%; No Die Roll Required +100%; Linked to Affliction +10%; Linked to Innate Attack +20%) + Affliction (Inflict Disadvantage, One Hand -15%; Permanent +300%; Linked to Detect +10%; Linked to Innate Attack +10%) + Innate Attack (1d cutting; Bypasses DR +300%; Linked to Detect +10%; Linked to Innate Attack +10%) Now, I'm not very good at building abilities so I'm sure someone else will give you something cheaper and tell me this doesn't work, but it can be a starting point.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Last edited by Anders; 05-22-2014 at 07:17 AM. Reason: misread the question |
05-22-2014, 08:35 AM | #3 |
Join Date: Jun 2013
|
Re: Skill/Advantage Questions
It looks like your character has some form of Warp that can work on independent body parts, possibly Linked to an ST-based, Cosmic (Ignores DR) Innate Attack. Warp can be used to Dodge attacks, and I see no reason yours couldn't do the same. I think a successful check with Danger Sense allows you to Dodge an otherwise-invisible attack, which should be sufficient for you to be able to get out of the way.
|
05-22-2014, 12:36 PM | #4 |
Join Date: Feb 2007
Location: New York City
|
Re: Skill/Advantage Questions
Precogniton with some limitations could work.
|
05-23-2014, 06:41 AM | #5 | |
Join Date: May 2014
|
Re: Skill/Advantage Questions
Quote:
|
|
05-23-2014, 06:43 AM | #6 | |
Join Date: May 2014
|
Re: Skill/Advantage Questions
Quote:
|
|
05-23-2014, 06:48 AM | #7 |
Join Date: May 2014
|
Re: Skill/Advantage Questions
|
05-23-2014, 07:30 AM | #8 | ||
Join Date: Feb 2014
|
Re: Skill/Advantage Questions
Quote:
Quote:
Last edited by Culture20; 05-23-2014 at 07:34 AM. |
||
Tags |
advantages, disadvantages, prices, questions, skills |
|
|