06-03-2021, 04:53 PM | #631 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: [RPM] Post your rituals here
Finely chop lettuce, tomatoes and green onions.
Place torilla breads in foil in oven on low. In a large skillet, cook 1lb of ground beef while adding seasonings. ... What? Oh, I thought it said post your VICTUALS here. |
06-03-2021, 06:16 PM | #632 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [RPM] Post your rituals here
Quote:
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10-11-2022, 08:59 AM | #633 |
Join Date: Apr 2011
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Re: [RPM] Post your rituals here
Hello there! I'm new to the RPM system so I have a few doubts.
• Does the ritual Duplicate Object (Thaumatology: RPM p.42) suffers the penalty described on p.16 in the Crafting Penalties Table? Isn't the Lesser Sense Matter included to "scan" the object? • I understood reading here that I can enhance a gun damage by using bestow a bonus and apply a +1/die for each 2 bonus, but how do I enhance the bullet's damage? Make the ammunition a charm, sure. But the damage doesn't start from zero. If I understood correctly, if I add damage it will be linked damage that need to penetrate the DR on their own. How do I add damage directly to the bullet damage? For example, a 12d bullet out of a revolver. • Btw, how do I actually summon stuff? If I want to summon/create a Shīsā or an Elemental. What's the point per energy ratio of those summons? Instant summon/creation of a creature, not compelling one to come at their pace. And I'll leave my own ritual for review here: Fox-Fire Spell Effects: Greater Create Energy. Inherent Modifiers: Damage, External Burning (Homing; Accurate (Acc +2); Rapid Fire (RoF 15); Increased 1/2D Range). Greater Effects: 1 (×3). This spell creates numerous wisps of fire that once locked to the target, they all advance simultaneously automatically. This attack has Acc 5, Range 50/100, RoF 15, and Rcl 0.5. Roll against 18 (10[Base] +5[Acc] +3[RoF]) to hit. This Casting: Greater Create Energy (6) + Damage, External Burning 4d+2 (Homing, +50%; Accurate (Acc +2), +15%; Very Rapid Fire (RoF 15), +110%; Increased 1/2D Range, +10%) (37). 129 energy (43×3). That part underlined is my doubt about it. In this case, with the Homing enhancement, does it shoot itself by normal homing rules or would be better to use the Golden Rule (p.24) and use the path skill to hit with it since it's not you who is throwing it?
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No matter what is the problem, it's just a matter of time. Last edited by Cursed_Lich; 10-11-2022 at 06:12 PM. Reason: Adding one more question. |
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ghostly movement, magic, ritual path magic, rpm, thaumatology |
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