01-23-2018, 02:57 PM | #1 |
Join Date: Sep 2004
Location: Montréal, Québec
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Casting time of missile spell scrolls
If I buy a charged scroll of fireball (6FP), for $120, what is casting time for it? 2 seconds? (Magery 6) 4 seconds? (Magery 3) 12 seconds? (Magery 1)
What about an 18d scroll? Can a scroll of fireball 24d even be made?
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01-23-2018, 03:17 PM | #2 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Casting time of missile spell scrolls
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Although I am not sure that enlarging it should take doubled time, since that isn't casting. |
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01-23-2018, 03:24 PM | #3 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Casting time of missile spell scrolls
Scrolls probably aren’t based on your Magery because they don’t have Magery requirements. Would you say some scrolls take longer for some casters? That you could conceivably enlarge an 18d missile for more than three seconds if you have Magery 1? That’d be an entirely new rule, no?
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01-23-2018, 03:30 PM | #4 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Casting time of missile spell scrolls
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Casting an uncharged wizardry scroll of Fireball cleary uses your Magery level. So a charged wizardry scroll probably does too. An uncharged universal scroll would need something to determine the amount you can put into it and the minimum makes the most sense and is consistent with other rules. Charged scrolls probably should work the same way as the uncharged scrolls, since the only difference is that they include the cost. Quote:
Last edited by sir_pudding; 01-24-2018 at 04:04 PM. |
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01-24-2018, 04:12 AM | #5 | |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Casting time of missile spell scrolls
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Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
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01-24-2018, 11:26 AM | #6 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Casting time of missile spell scrolls
You can't enlarge it for 17 turns, that's not how missile spells work.
Last edited by sir_pudding; 01-24-2018 at 04:00 PM. |
01-24-2018, 12:20 PM | #7 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Casting time of missile spell scrolls
There's also a problem with casting missile spells from scrolls: the missile appears in your hand while you're building it up, not at the end of casting. This is a problem if you're using two hands to hold the scroll...
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01-24-2018, 04:03 PM | #8 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Casting time of missile spell scrolls
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Turn 1: Concentrate (Read Scroll) Turn 2: Concentrate (Scroll vanishes, roll to cast, missile appears in hand) Turn 3: Concentrate to enlarge or Attack to throw. Turn 4: Concentrate to enlarge or Attack to Throw Turn 5+: Attack to throw (or hold and do something else). Edit: I think a charged scroll's charge should therefore only apply to the casting, not enlarging, and probably should be limited to Magery 6 casting. Casters with their own appropriate Talent can then enlarge it up to Talent each turn, casters without (and using a universal scroll) can't enlarge it at all. Last edited by sir_pudding; 01-24-2018 at 04:15 PM. |
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01-24-2018, 04:13 PM | #9 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Casting time of missile spell scrolls
So to get back to the OP
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01-24-2018, 04:53 PM | #10 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Casting time of missile spell scrolls
Three seconds of Magery 6 sounds like an 18d fireball to me... What fireball size do *you* get?
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Tags |
charged scroll, fireball, magery, scrolls |
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