11-10-2021, 01:10 PM | #1 |
Evil Game Master For Hire
Join Date: Aug 2004
Location: Jacksonville, FL
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ramp jumps (or other stunts)
This might be a silly question, so apologies in advance . . .
Are there any provisions in the rules, in whichever edition, for jumping a ramp? The reason I ask, is, I had an idea for a specific arena layout, wherein the racetrack was mostly a figure-eight, but with a ramp (to be jumped) as the cross-over. That is, traffic going from south-east to north-west goes on the "ground level," but traffic crossing over from south-west to north-east has to jump a ramp. Is this legal, in any edition of rules-as-written (RAW)? Just wondering. Thanks, Franklin
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Franklin W. Cain Evil Game Master For Hire -- Have Dice, Will Travel SJG MIB # 9808; Net.Rep.: Chez G* and Frag |
11-10-2021, 01:57 PM | #2 |
I do stuff and things.
Join Date: Aug 2004
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Re: ramp jumps (or other stunts)
There are no jump or 3d rules in the current edition of the game.
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Battlegrip.com, my blog about toys. |
11-10-2021, 02:12 PM | #3 |
Join Date: Dec 2007
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Re: ramp jumps (or other stunts)
However, in the words of the late, great, Freddie Mercury: "Well, we're trying, dear." :)
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"Dale *who*?" 79er The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
11-10-2021, 02:26 PM | #4 |
Join Date: Aug 2004
Location: Chicagoland Area, Illinois
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Re: ramp jumps (or other stunts)
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11-12-2021, 06:22 AM | #5 | |
Join Date: Jul 2014
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Re: ramp jumps (or other stunts)
Quote:
Stay 2D, please. |
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11-12-2021, 08:12 AM | #6 |
Chief Creative Officer
Join Date: Dec 2014
Location: Austin, TX
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Re: ramp jumps (or other stunts)
@kbs666 — I want to hug you for saying that.
We also know why folks want it, but injecting a long daisy chain of if-then statements and conditional damage resolution quickly turns "vroom vroom pew pew" into "vroom rules more-rules house-rules quit." |
11-12-2021, 02:31 PM | #7 | |
Join Date: Dec 2007
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Re: ramp jumps (or other stunts)
Quote:
I agree: The Jumping and Falling rules, and Rocket Boosters, were a Mongolian Cluster-Dance of Biblical proportions; the only people I ever saw using them were the same gang of [insert epithet of choice here] who wrote the bloody things. Heck, NOVA's racing rules included a "no temporary speed boosts" rule explicitly so we didn't have to fiddle with Rocket Boosters; and in my files, I have a much simpler (and in some aspects, more realistic!) jump/fall ruleset. So I can understand why some might desire 6E to remain 2D. But this is CW, and those 3D minis are going to Encourage People.... :)
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"Dale *who*?" 79er The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
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11-12-2021, 04:28 PM | #8 |
Chief Creative Officer
Join Date: Dec 2014
Location: Austin, TX
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Re: ramp jumps (or other stunts)
@fwcain
In the setup you described, why not just have the figure-8 crossover be an exciting collision gamble? |
11-12-2021, 05:46 PM | #9 | |
Evil Game Master For Hire
Join Date: Aug 2004
Location: Jacksonville, FL
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Re: ramp jumps (or other stunts)
Quote:
Franklin
__________________
Franklin W. Cain Evil Game Master For Hire -- Have Dice, Will Travel SJG MIB # 9808; Net.Rep.: Chez G* and Frag |
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11-12-2021, 06:03 PM | #10 |
Chief Creative Officer
Join Date: Dec 2014
Location: Austin, TX
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Re: ramp jumps (or other stunts)
Magic cleanup crews vanish the wrecks and replace them with wreckage hazard cards.
:) |
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