09-25-2017, 12:41 PM | #11 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Other tactile game bits for DFRPG
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09-25-2017, 03:50 PM | #12 |
Join Date: Aug 2004
Location: Cockeysville, MD
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Re: Other tactile game bits for DFRPG
Yeah, the current bases assume the figure will be broadside forward (for front facing), but long creatures would be shown in profile, so bases with the "clip" turned 90 degrees would be nice.
Wider figures are going to be a bit harder to do without special bases designed for them.
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09-25-2017, 04:11 PM | #14 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Other tactile game bits for DFRPG
Bases that can be snapped (or mag connections) together would be good. In the meantime this thread just gave me the idea of creating a paper base with Velcro tabs and gluing Velcro on some of my bases. That lets me adjust base size.
Still wont look nearly as good as it would with a Cardboard cutout. However even flat cutouts would be awesome and not need bases.
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09-25-2017, 05:44 PM | #15 |
Join Date: Apr 2017
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Re: Other tactile game bits for DFRPG
Not really needed, but I wouldn't mind some cards summarizing spells. There's not a ton of text to the spells, but some players find using cards a lot easier than lookups in a book or table.
I'm a fan of Campaign Coins for some loot, but that's really more setting stuff. More Cardboard Heroes would be great. |
09-25-2017, 05:57 PM | #16 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Other tactile game bits for DFRPG
Big multi-hex creatures would be easiest as "plan view" pieces of cardboard, like the flat Ogres in ODE.
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09-25-2017, 06:09 PM | #17 |
Join Date: Sep 2004
Location: Canada
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Re: Other tactile game bits for DFRPG
I've gone to Litko before, back when they made model aeroplane parts rather than gamer gribblies. I had them laser-cut hexagonal bases out of plywood, including some two hex bases. Unfortunately they don't casually carry 3 hex bases or other combinations.
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09-25-2017, 07:33 PM | #18 |
Join Date: Nov 2007
Location: Sydney
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Re: Other tactile game bits for DFRPG
Gloomhaven has a numbered off the board sheet where you can put status effects and HP counters
If the cardboard heroes have a number you could have the same system rather than filling the mat with counters. |
09-25-2017, 10:03 PM | #19 |
Join Date: Aug 2004
Location: Los Angeles
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Re: Other tactile game bits for DFRPG
All excellent suggestions!
I've not used these yet with the new cardboard heroes, but I have used Alea Tools' magnetic markers for years with my own min-figs to great effect. (They also sell ferrous self-adhesive discs, so you could easily make the CH bases usable with the magnets).
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09-25-2017, 10:10 PM | #20 |
Join Date: Jul 2014
Location: New Zealand.
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Re: Other tactile game bits for DFRPG
A spinner like the munchkin kill counter could be used to track damage to characters, reduction on one side of the disk and effects on the other.
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