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01-25-2021, 12:50 PM | #1 |
Join Date: Aug 2004
Location: Pacheco, California
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Converting D&D classes to TFT characters
I've made some worked examples at how to copy over the themes of the different D&D classes into TFT characters. The exact mechanics differ (look Ma, no gods!), but I've attempted to follow the feel of each class.
https://www.hcobb.com/tft/SRD_TFT.html
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-HJC |
01-25-2021, 02:17 PM | #2 |
Join Date: Dec 2017
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Re: Converting D&D classes to TFT characters
Thanks for that; these sorts of thought exercises are fun and can be helpful for 'onramping' people from the D+D community to TFT.
One immediate impression I have from your takes on the standard classes is that you present a universe filled with really low ST characters, many of whom are designed around some kind of 'trick' for beating foes in a particular way. As a counter-point, it might be interesting to see how you would use TFT rules to create characters that resemble the fighters, thieves, etc. people play in D+D. |
01-25-2021, 03:13 PM | #3 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Converting D&D classes to TFT characters
I've got two ST 13s and one ST 12, how much higher do you consider to be "starting ST"?
Added a ST 16 starting character.
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-HJC Last edited by hcobb; 01-25-2021 at 03:25 PM. |
01-25-2021, 04:57 PM | #4 |
Join Date: Dec 2017
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Re: Converting D&D classes to TFT characters
I was responding to the fact that most of the characters presented have ST in the range 6-9; that is at the low end of the range people would chose, and would prevent a TFT character from 'modeling' certain common D+D character types. What I'm suggesting is that, while these are perfectly fine characters, you would come up with a pretty different looking list if you started with the specific gear and capabilities of D+D characters and then created TFT characters that emulate them.
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01-25-2021, 05:52 PM | #5 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Converting D&D classes to TFT characters
A human monk really needs to start at ST 8. There is character advancement from that, but 32 points doesn't go that far around.
Getting Unarmed Combat III requires DX 12 and IQ 12, leaving ST 8. This is a really marginal build against the sword users, but the best that can be done.
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-HJC Last edited by hcobb; 01-25-2021 at 06:04 PM. |
01-25-2021, 07:50 PM | #6 |
Join Date: Dec 2017
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Re: Converting D&D classes to TFT characters
What about starting with UC II and higher ST? I suspect there is some sort of XP economics argument against it, but that doesn't carry much weight with most players I know. It is sort of like convincing someone not to play a Magic User in classic D+D because Thieves have a faster level progression: that is true, but what about the fact that you would rather have a 3rd level MU than a 5th level Thief?
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01-26-2021, 06:07 AM | #7 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Converting D&D classes to TFT characters
Okay, a monk who is crippled by raising his ST all the way to average.
Monk on a stick, Human, age 20 ST 10, DX 12 (11), IQ 10, MA 10 Talents: Acrobatics, Acute Hearing, Crossbow, Literacy, Priest, Silent Movement, Unarmed Combat I Weapons: Light Crossbow (2d; adjDX 9), Maul (1d+1) Attacks and Damage: Punch (1d-2) Armor: Cloth armor stops 1 hit
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-HJC |
01-26-2021, 08:30 AM | #8 |
Join Date: Dec 2017
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Re: Converting D&D classes to TFT characters
I don't understand the weapons the character can't use. Why not just get weapons the character has the ST to use properly?
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01-26-2021, 10:54 AM | #10 |
Join Date: Dec 2017
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Re: Converting D&D classes to TFT characters
I guess I don't really understand your approach here. I get that D+D monks CAN have a crossbow, but surely they don't have to (I can't recall ever having one that did). It is a less glaring issue but I also don't get the maul; couldn't this character fight with a 1H hammer for exactly the same damage but leaving the other hand free for a small shield or whatever?
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