10-13-2021, 10:30 AM | #401 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers (OOC)
Quote:
Breaking out the prisoners and storming the armoury would create some big problems for the rest of the crew.
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10-13-2021, 11:31 AM | #402 |
Join Date: Nov 2016
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Re: DreadStormers (OOC)
I think not freeing the prisoners “as promised” might cause negative momentum for us. It would be like that scene of GOT where Ramsay let his captive free but only as a game. I suggest we work with the officers to subvert more people prior to the prison break.
In terms of %, how much power from motive have we seized with the last subversion operation?
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10-13-2021, 01:33 PM | #403 |
Join Date: Jan 2014
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Re: DreadStormers (OOC)
Yeah, I agree. It'd be bad for morale to not meet the deadline. Everyone in the cells probably heard so there's that.
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10-14-2021, 07:09 AM | #404 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers (OOC)
Quote:
So each section has around 180 people working on it, split into three 60 man shifts. These are intentionally padded in case the ship takes lots of damage: 120 people can generally run things fine... at least theoretically. Daymar's mess is around 30 people taken down, and the poisoned mess is another 30, so they're operating at around that 120 number. They're slowly getting some of the poisoned mess back.
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10-15-2021, 12:18 AM | #405 | |
Join Date: Nov 2016
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Re: DreadStormers (OOC)
Quote:
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10-15-2021, 08:34 AM | #406 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers (OOC)
Quote:
You have 11/ 88 security folks, all on the same shift. You also have 6/40 officers, four of whom are on that "vulnerable" shift.
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10-15-2021, 12:02 PM | #407 | |
Join Date: Nov 2016
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Re: DreadStormers (OOC)
Quote:
How many prisoners are in for the prison break?
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10-15-2021, 12:44 PM | #408 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers (OOC)
Four doors are locked.
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10-15-2021, 04:28 PM | #409 |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers (OOC)
3/8 seems a long way off. I wonder about using the numbers we have to 'defeat in detail' - bringing overwhelming numbers of those we have against small numbers of the other side. Daymar could then work to subvert any prisoners, and thus increase the size of our force for the next confrontation, and so on.
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10-15-2021, 04:40 PM | #410 | |
Join Date: Jan 2014
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Re: DreadStormers (OOC)
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