05-02-2012, 11:23 AM | #11 | |
Join Date: Jul 2008
Location: Ontario, Canada
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Re: Clothing in Spaaaaaaace!
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Two other problems. First, as much as I'd like fashion to be simply designed around common sense, there are a lot of cultural factors involved. "The one exception to this rule is aboard ship, where it is now (barely) acceptable to use a painted wig in lieu of a powdered one, following the disaster aboard the SS Carpathia en route to the Royal Law Society Convention of 2164." Duchess Jane's Protocol, 2170 Second, when lots of civilians start going into space, I suspect people are going to start demanding more variety in their clothing. Our current space programs and works of fiction mostly involve rather fit people who spend long periods training together. If you have liners full of paying passengers, you're going to get a mix of body types, ideas about fashion, modesty, personal space, and so on.
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05-02-2012, 11:52 AM | #12 | |||
Join Date: Jul 2009
Location: Berlin, Germany
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Re: Clothing in Spaaaaaaace!
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We see that evolution even now: Skylab had magnetic shoes. The ISS (as far as I know) doesn't. They tether/fix things and people with velcro and bungie cords, but their shoes are regular non-magnetic sneakers. And they don't try to "walk." Quote:
That would be something every spacer would wear/have on their person: safety glasses and maybe even a small filter mask. "Sorry mom, the drinking ballon leaked -- there are milk droplets in the kitchen!" - "OK, wear your glasses and mask until ventilation has cleared them out!" And why would the surfaces of somebodies living room, or the mall, or the corridor to high school be so rough that they are a danger for bare feet? A society of spacers would live in a space that is even tamer than the ISS (which is my real world touchstone for this kind of thing), not some industrial workshop. Some would work there and will wear work clothes while doing so, but the office drones, pupils, and stay-at-home-dads will not expect dangerously rough surfaces in their everyday lives. |
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05-02-2012, 12:02 PM | #13 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Clothing in Spaaaaaaace!
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Where's a space mumu when you need one? I also would like draconian anti-perfume/cologne hygiene rules for my sanity and "their" survival.
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05-02-2012, 12:17 PM | #14 | |
Join Date: Nov 2011
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Re: Clothing in Spaaaaaaace!
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I mention metal shavings because it is the reason why ISS crews wear goggles when entering new modules. Once air starts moving that particular hazard disappears but freefall means stuff is floating around in general and it's nice to be able to launch off of most surfaces even if there are milk droplets on it or whatever . Surfaces aren't dangerously rough, they are just uncomfortable for people who don't walk on rough terrain on a regular basis and stuff like metal gratings saves mass. Surfaces with more friction are also useful for getting around which encourages roughness. People could take off their shoes when they get into the office on earth but they don't both because shoes are expected to be worn in many situations and because it's easier to just wear something that can handle concrete instead of taking the shoes off. I can't see the custom disappearing in most stations when there are still uncomfortable surfaces to walk on. Most likely most people will stick to tunnels for movement and the odd room that is better in freefall but they will wear clothing that lets them visit most of the station. Quite possibly freefall clothing will have influences from when people were expected to be able to help maintain the station. (which to some extent everyone still probably is. Not everyone needs to be an engineer but people who live in space need to be able to help with maintenance. It's psychologically useful even with larger populations.) I see early necessities on a space station and belter or space military culture as being influential in space even after a given tradition's usefulness is at an end. I think NASA inspects for stuff that produces odors. Confined and recycled air and perfume don't mix Last edited by Sindri; 05-03-2012 at 01:45 AM. |
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05-02-2012, 04:35 PM | #15 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Clothing in Spaaaaaaace!
Most of those won't be physically fit enough to be astronauts until technology has advanced enough to make space flight routine so you don't have to worry.
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05-02-2012, 04:37 PM | #16 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Clothing in Spaaaaaaace!
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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05-02-2012, 04:47 PM | #17 | |
Join Date: Nov 2011
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Re: Clothing in Spaaaaaaace!
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Babylon 5 was chosen as an example of futuristic fashion trends not clothing in freefall. I put a fair amount of emphasis on the effects of freefall on clothes because that's what made me think to start the thread but I'm also interested in futuristic clothing in general and what subtle differences people have come up with in their games and such. |
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05-02-2012, 04:49 PM | #18 |
Join Date: Sep 2004
Location: The Enchanted Land-O-Cheese
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Re: Clothing in Spaaaaaaace!
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05-02-2012, 04:57 PM | #19 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Clothing in Spaaaaaaace!
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I don't think much about the null-grav aspect because artificial gravity is routine in most ships.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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05-02-2012, 09:04 PM | #20 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Clothing in Spaaaaaaace!
I've tried to steer clear of artificial gravity in my SF settings, even the ones that aren't particularly hard science. Basically, I feel artificial gravity is a cop out, and since I don't have to worry about special effects budgets in my RPGs, I can get as spacey as I want.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
Tags |
clothing, fashion, freefall, space, ultra-tech |
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