07-26-2021, 10:07 AM | #31 | |
Join Date: May 2021
Location: Eastern Kentucky
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Re: Fatigue for Warriors
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07-26-2021, 10:38 AM | #32 | |
Join Date: Jun 2006
Location: Sweden, Stockholm
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Re: Fatigue for Warriors
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Mostly vampires are best dealt with by handing them a nice bouquet of Garlic Flowers. ...or otherwise abusing whatever their weaknesses are.
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"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared" |
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07-26-2021, 10:55 AM | #33 | |
Join Date: Jun 2006
Location: Sweden, Stockholm
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Re: Fatigue for Warriors
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In the Sci-Fi I run I've given many melee weapons really high armor-divisors, while I've nerfed both the damage of ranged weapons and the DR values of all armor (especially heavy Armor like Space/Power Armor which is otherwise great for low-mobility bullet-sprayers). Though even in close-distance situations I feel the Gunslinger with Guns-18 and an automatic weapon generally comes out ahead of the Weapon Master with Broadsword-18. The Gunslinger can pretty much go where he wants, use cover, and pretty much attack anything he can see. Sword-guy isn't in a great spot unless he can flank them somehow. (Edit: which mind you the Gunslinger can also do comparably well)
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"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared" Last edited by RedMattis; 07-26-2021 at 11:03 AM. |
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07-26-2021, 02:48 PM | #34 | |
Join Date: Nov 2004
Location: Sydney, Australia
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Re: Fatigue for Warriors
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Also, lasers are broken in GURPS. The accuracy can be combat breaking. If you do that, you might as well allow magic melee weapons. Blasters, for example are +3 for a pistol and +5 for a carbine. I get why lasers are rated as being so accurate, it's just annoying (and we never use them for that reason - it's just not fun).
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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07-26-2021, 02:53 PM | #35 | |
Join Date: Nov 2004
Location: Sydney, Australia
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Re: Fatigue for Warriors
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Of course a gun is more powerful. That's why modern armies use them instead of swords. But the notion that melee needs to be weak or has not place in a modern or sci-fi game is, to my mind, either simply wrong or the sign that not a lot of imagination is going into the combat environment.
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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07-26-2021, 09:06 PM | #36 | ||
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Fatigue for Warriors
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That said, I'm okay with ranged weapons beating out melee in my SF in general - that's one of the reasons we humans invented the things.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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07-26-2021, 10:55 PM | #37 | ||
Join Date: Nov 2004
Location: Sydney, Australia
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Re: Fatigue for Warriors
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Certainly. It should be an advantage most of the time. If it's an unassailable advantage all of the time, then I suspect something is broken.
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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07-26-2021, 11:12 PM | #38 | |
Join Date: Aug 2007
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Re: Fatigue for Warriors
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It's just that kung fu lessons will not let ordinary humans compete. Nothing broken about that.
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Fred Brackin |
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07-26-2021, 11:49 PM | #39 | |
Join Date: Nov 2004
Location: Sydney, Australia
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Re: Fatigue for Warriors
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On your notes above, the TL10 armour would allow someone to close range. once in CC, the laser rifle is at a disadvantage, as it should be. If that's working and can happen on occasion, that's fine. What I'm talking about it setting environments in which it's impossible to close against a ranged weapon. If that occurs, then something is broken. Make the combat field varied and interesting. I recommend Kromm's new How to be a GURPS GM - Combat - it covers these concepts very well. In short, there's no need for melee to be weak. It needs only be situationally appropriate.
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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07-27-2021, 05:15 AM | #40 |
Join Date: May 2021
Location: Eastern Kentucky
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Re: Fatigue for Warriors
Hey guys,
What in the world do laser rifles have to do with non-magic using fatigue? I think this conversation has gotten derailed. |
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