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Old 07-27-2021, 10:23 AM   #551
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Default Re: [DFRPG] Crawl! IC

Vic talks to Gathika

What is the name of our target? He might be among these people.

Also can you check if these people are not magic in anyway?
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Old 07-27-2021, 10:39 AM   #552
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Default Re: [DFRPG] Crawl! IC

Bain asks the people their names, he tells them keep calm.

We are here to help you and neutralize the threats. Is there anything we should know?
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Old 07-27-2021, 11:26 AM   #553
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Default Re: [DFRPG] Crawl! IC

Telrith looks around the room, checking for guards, traps, weapons, or possibly a key to the shackles.



"Obsidian, Redstone, go over to those humans and see if they attack you"
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Old 07-27-2021, 11:51 AM   #554
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Default Re: [DFRPG] Crawl! IC

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Originally Posted by ericthered View Post
Telrith looks around the room, checking for guards, traps, weapons, or possibly a key to the shackles.



"Obsidian, Redstone, go over to those humans and see if they attack you"
Telrith unless the plan is to to activate every trap by touching everything and stepping all around I think it would be better to let comrade Bain check for traps and for I to SCROUNGE after Gathika has cleared these people.
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Old 07-27-2021, 12:46 PM   #555
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Default Re: [DFRPG] Crawl! IC

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Telrith unless the plan is to to activate every trap by touching everything and stepping all around ...

"With the Redstone and Obsidiax here, that's a perfectly valid plan!"
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Old 07-27-2021, 01:06 PM   #556
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Default Re: [DFRPG] Crawl! IC

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"With the Redstone and Obsidiax here, that's a perfectly valid plan!"
Go ahead brother! I like your chutzpah!

Vic stays in the same spot without moving.
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Old 07-27-2021, 01:10 PM   #557
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Default Re: [DFRPG] Crawl! IC

Gathika pats Telrith's back:

I will check the people comrade
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Old 07-27-2021, 03:00 PM   #558
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Default Re: [DFRPG] Crawl! IC

Stop.

He who endangers the lives of his friends, is a man without honor.


Bain prevents the party from entering the room.

In the first place, it is unlikely to find a trap here, this is a "prison chamber". If there was one, then it would be an execution trap, a kill switch of sorts.

Consider they also had monsters inside the chamber.
Let these people talk.
Then we talk.


Bain stands between the door's entrance and his friends in the outside of the chamber.

OOC: With a traps check, (12) he gets a 7.
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Old 07-28-2021, 12:52 AM   #559
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Default Re: [DFRPG] Crawl! IC

The room is clear of dangers or tricks.

The keys to the locks is on a hook just next to the door.

The captives are completely non-hostile, and in bad shape. Getting them anywhere will be a slow chore.

None of the captives have familiar names.
All of them know Mendel.
As the treacherous swine who used magic to kidnap them all and sell them to the evil madmen infesting these caves. A cruel necromancer has being using captives in depraved black magic experiments. Some demon-worshipping cultists have also been sacrificing captives to their hellish patron.
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Old 07-28-2021, 01:06 AM   #560
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Vic whispers to the team:

Maybe we should lock these people here, lest they get to Mendel and his treachery is revealed before we can deal with him properly. We can leave them some food/water and maybe Telrith can collapse the doorway.
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