07-07-2017, 04:38 AM | #1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Recoil for single-shot weapons
The Basic Set says that Recoil is listed for single-shot weapons because it is sometimes used with other rules than rapid fire. Has anyone seen such a rule? I searched through Campaigns but I couldn't find anything.
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07-07-2017, 04:51 AM | #2 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Recoil for single-shot weapons
As I remember, there aren't any at present. The Rcl numbers do allow for some to be invented, and a few have been discussed.
For example, some elephant guns have very high Rcl but low weight and fairly low ST requirements. If a GM decided you had to re-ready such a gun after firing it, if it's Rcl was more than half your ST, I wouldn't object.
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07-07-2017, 06:33 AM | #4 | |
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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Re: Recoil for single-shot weapons
What about if you're using multiple projectiles. Buck and ball was a fairly common load for muskets.
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07-07-2017, 07:15 AM | #5 | |
Join Date: Aug 2008
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Re: Recoil for single-shot weapons
Quote:
Shot loads change RoF and Rcl, so that doesn't really count.
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07-07-2017, 07:21 AM | #6 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Recoil for single-shot weapons
Multiple barrels.
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07-07-2017, 11:02 AM | #7 |
Join Date: Jul 2008
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Re: Recoil for single-shot weapons
Nothing really outside exotic effects, since a multi-barrel non-single-shot version isn't the same weapon and could have a different rcl value. (More mass firing the same round tends to lower rcl, though only sometimes enough to pass the granularity filter.)
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07-07-2017, 11:49 AM | #8 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Recoil for single-shot weapons
Any rules for multi-barrel mods should still use the base Rcl and then modify that.
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07-07-2017, 12:03 PM | #9 |
Join Date: Jul 2008
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Re: Recoil for single-shot weapons
I I don't think there are any such rules, because AFAIK there's no official math behind Rcl determination.
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Tags |
missile weapons, recoil |
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