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#1 |
Join Date: Nov 2011
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So low tech maps are cool and one of the things that makes them cool is how incredibly wrong they can be. Whether because of presumed or theorized landmasses or connections that don't exist, misinterpreted sightings of real lands, or just simple lies the map a character has can be startlingly different from reality.
Historical maps also look different in ways other than accuracy. The often referenced HC SVNT DRACONES does exist and the presence of strange beasts in empty areas is common. Many maps also are oriented to a direction other than north. Since realistic maps are more interesting (And more forgiving if the GM wants to change his mind about distant lands.) than handing the characters modern style maps in a low tech setting I'd like to use them. What are people's experiences with converting and falsifying the maps they use for their own purposes to maps they give to the players? Doid maps always vary based on their intended purpose as they do now or was there a time when the map one would use at sea and on land would be made in largely the same way? Has anyone used a setting where magic changed maps without just making them resemble modern ones? |
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#2 | |
Join Date: Aug 2004
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-- Maps with north on top are just a convention, many Western maps were drawn (when they started being drawn at all) with east being up (hence the term "orient" from the Latin for 'east'). -- Hell, in a Roman campaign I would call the geographic knowledge of the players an unavoidable anachronism that represents their guidance by the divine powers. I certainly wouldn't give them any maps or, possibly, even allow them to draw scale maps for reference. |
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#3 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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At least Rome had mile counters for roads. Everyone else had to make do with around 3 1/2 days travel that way.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#4 | |
Join Date: Nov 2007
Location: The City of Subdued Excitement
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#5 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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All reason why it's paramount to hire a local guide. And why the bad guys might be slower to catch or run from you. They tick off the locals by being bad guys.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#6 | |
Join Date: Nov 2011
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PCs aren't really doing a lot that people didn't do historically. If they were capable of moving troops, sailing to new places and establishing trade routes then the PCs will be able to use whatever methods they did to get around. Local guides aren't really useful for the same stuff I think of when I think of maps. I don't know how many local maps there were in low tech societies but I don't imagine that there were a lot and it would be a lot of effort to acquire a map for every new local guide sized area you encountered. The sort of default uses for a map that I imagine is "Alright, we have a ship, now what continents are there and how are they arranged?" or "We need to get to this city we have heard of, how can we avoid running into a mountain or sea?". |
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#7 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Cross oceanic travel is definitely more TL 4+ let alone hitting near the port you were aiming at. I assumed they hit land and just slid along the coastline until they got to where they wanted to go.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#8 |
Join Date: Nov 2008
Location: Augsburg, Germany
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About 200 meters from where I am right now is a copy of this thing:
http://en.wikipedia.org/wiki/Peutinger_Table It's not geographically accurate, but I expect it was very good for its intended purpose. Last edited by trans; 09-21-2012 at 12:20 AM. Reason: delete one "very" |
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#9 | |||
Join Date: Aug 2004
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-- Subway maps show topological relationships but are not a "map" you could use for anything but trip planning. Which is what itineraries and such were, lists of places and distances and maybe some description of landmarks on the way. But really that's all people need. It's anachronistic to think ancient people even required our level of map consciousness (and I teach geography so that isn't saying much given current skill levels). Quote:
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-- Sorry for getting exuberant about this, but I'm very interested in this topic and have had some spirited discussion with my advisor regarding defining and categorizing conceptions of space in the ancient world :) |
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#10 | |
Join Date: Aug 2004
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Tags |
brainstorm, cartography, geography, map, maps |
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