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#1 |
Join Date: Aug 2004
Location: Pacheco, California
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Minimal pin fix:
An attempt to pin is a contest of 3/DX between the two figures with the following modifiers: Add one die to the number of dice a figure needs to roll for each level of Unarmed Combat the foe has above theirs. Add one die for each five points of ST the foe has above their own (round up so even an advantage of one point of ST adds a die) To complete the pin the pinner needs to make their own roll and make it by more that the target makes theirs. Once the pin is in place the pinner may attempt to tie up the target by making another contest. If they fail this roll the target escapes the pin and if they make the roll by more than the target does then they tie them up. Note that in a contest between a very strong untalented figure against a weak high level UC figure neither is likely to pin the other.
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-HJC |
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#2 | |
Join Date: Jun 2018
Location: Durham, NC
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I have not tried this but my initial reaction is this is good.
I do have questions about this line: Quote:
BTW, I had an encounter where the players are trying to capture small creatures with sacks. I should look up what I did with that but I expect it is not very different to what you did. I don't recall if I based it on pinning or not but it was a two step plan like yours. Grab then bag. |
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#3 |
Join Date: Oct 2015
Location: New England
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Some adjustment should be made for size. A small 1-hex figure should be at a distinct disadvantage over a large 1-hex figure quite separate from ST differences. Tying someone up this way should be extremely difficult.
Here is my more thorough remake of HTH and pinning. |
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#4 | |
Join Date: Aug 2004
Location: Pacheco, California
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"Grappling is a new attack option for all engaged figures" Whataboutism grappling from behind? One arm around the throat and a dagger in the other hand say. (This looks like a HTH attack to me personally, given that you're literally closer than arm's length at this knife point.)
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-HJC Last edited by hcobb; 01-03-2022 at 12:14 PM. |
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#5 |
Join Date: Jun 2008
Location: Boston area
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So he changes the word "engaged" to "engaging". I guess that would fix it.
Although, an "engaging figure" has a different meaning in most contexts. |
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#7 |
Join Date: Jun 2008
Location: Boston area
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That's a fair point, but the fact is that you can grapple someone without falling to the ground with him. People really do grapple while standing. This wouldn't be possible if Shostak restricted his rules to HTH.
So, take your pick: (1) Due to the spacing rules of TFT, you are some distance away from one another when grappling, rather than sharing a hex or (2) No one can grapple unless they and their victim are both prone. Shostak's decided that (1) works for him. It doesn't seem stupid to me. The actual placement of pieces on a map shouldn't be taken too literally in any case and if you and I are in adjacent hexes, that doesn't mean that our center of masses are literally 4' apart. (Otherwise, not sure a halfling with a dagger is much of a threat at all. Let him swing and poke! His arms can't reach.) |
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#8 | |
Join Date: Oct 2015
Location: New England
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![]() Quote:
Here's some video to help you visualize. And here's another. And another. |
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#9 |
Join Date: Oct 2015
Location: New England
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I tightened up the wording a bit to simplify things.
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