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Old 04-01-2013, 07:06 AM   #11
Enzzo
 
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Default Re: Undead and Sharks

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Originally Posted by Splume View Post
I got one group of monsters (along with enhancers) up to Level 1279
How is that even possible? Even with 6 seals open, you'd need about 28 Level 20 monsters, each with two +10 enhancers on it, to pull that off. Even if there were that many Level 20 monsters in the deck, you'd need 14 players, each with a hand of 6 cards, to throw down on that.
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Old 04-01-2013, 07:08 AM   #12
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Join Date: Oct 2012
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Default Re: Undead and Sharks

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How is that even possible? Even with 6 seals open, you'd need about 28 Level 20 monsters, each with two +10 enhancers on it, to pull that off. Even if there were that many Level 20 monsters in the deck, you'd need 14 players, each with a hand of 6 cards, to throw down on that.
I'm hoping it was a typo, but even 100+ would be extremely difficult.
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Old 04-01-2013, 10:17 AM   #13
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Default Re: Undead and Sharks

It would be difficult even in fantasy. Should be impossible in Apocalypse even if every monster and enhancer in the deck are in the combat with six seals.
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Old 04-01-2013, 12:31 PM   #14
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Default Re: Undead and Sharks

You're all forgetting Kill-O-Meters, my friends.

A well-timed Reversal of Fortune Scroll turns a 09 into a 90, and from there hitting over 100 is child's play.
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Old 04-01-2013, 12:47 PM   #15
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Default Re: Undead and Sharks

That's not actually how they work. If you use the scroll it would make your 09 read as 90, but if i then gave you +5 it would put you at 41. It just makes the numbers read backwards, but bonuses still apply to the original number. In this example, the +5 would be applied to the 09, not the 90, which would be 14, reversed to 41. The scroll makes it interesting to plan ahead for.
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Old 04-01-2013, 12:49 PM   #16
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Default Re: Undead and Sharks

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Originally Posted by emillang1000 View Post
You're all forgetting Kill-O-Meters, my friends.

A well-timed Reversal of Fortune Scroll turns a 09 into a 90, and from there hitting over 100 is child's play.
From my understanding, the Scroll Of Fortune Scroll force one Kill-O-Meters to be read backward, it did not change intermediate combat strength. Am I miss something?
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Old 04-01-2013, 01:03 PM   #17
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Default Re: Undead and Sharks

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Originally Posted by Blazinjsin View Post
That's not actually how they work. If you use the scroll it would make your 09 read as 90, but if i then gave you +5 it would put you at 41. It just makes the numbers read backwards, but bonuses still apply to the original number. In this example, the +5 would be applied to the 09, not the 90, which would be 14, reversed to 41. The scroll makes it interesting to plan ahead for.
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Originally Posted by helium_wong View Post
From my understanding, the Scroll Of Fortune Scroll force one Kill-O-Meters to be read backward, it did not change intermediate combat strength. Am I miss something?
You're both correct. You don't physically change the numbers on the wheel once and done. At the end of the combat, you transpose the numbers on the wheel. So, yes, a 09 is read as a 90, but if you add +5 to your combat strength, which is still a 9, it does become 14, which is transposed to 41.
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Old 04-02-2013, 03:57 PM   #18
Splume
 
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Default Re: Undead and Sharks

Actually, the 3-eyed Mutant's power lets you add any monster to help it that is not undead, so I added every monster, then used a wandering monster to get in an undead and played the rest of them. I also used all the one-shot items, if that was confusing.
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Old 04-02-2013, 03:58 PM   #19
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Default Re: Undead and Sharks

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How is that even possible? Even with 6 seals open, you'd need about 28 Level 20 monsters, each with two +10 enhancers on it, to pull that off. Even if there were that many Level 20 monsters in the deck, you'd need 14 players, each with a hand of 6 cards, to throw down on that.
I also didn't count cards in hands. I just put them all on the table.
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Old 04-02-2013, 10:34 PM   #20
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Default Re: Undead and Sharks

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I also didn't count cards in hands. I just put them all on the table.
Basically we're saying that we're pretty sure you did something wrong. Mostly since there aren't enough monsters and enhancers total in Apocalypse to get it that high. f i'm wrong in some way, I would honestly love to know how you got it that big so I can do it later
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