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Old 07-19-2021, 08:56 PM   #651
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Default Re: [DFRPG] Crawl! OOC

Monster's dead.
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Old 07-20-2021, 02:01 AM   #652
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Default Re: [DFRPG] Crawl! OOC

Good news!

Looking at the corridor while sunlight lasts; Bain does observation (12) 12, successful.
Hide: 3D6 → 12(1 +5 +6)

Then tracking, looking for orcs/prisoner (12+1) 7, successful.
Hide: 3D6 → 7(2 +3 +2)

Bain also sets up a simple trap (12) 7 in the perimeter, to have potential threats “trip”, the trap is camouflaged (12) 8.
Hide: 3D6 → 7(5 +1 +1)
Hide: 3D6 → 8(2 +2 +4)

Bain takes camouflage as well (17) 12:
Hide: 3D6 → 12(3 +3 +6)
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Old 07-20-2021, 07:57 AM   #653
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Default Re: [DFRPG] Crawl! OOC

Gathika agrees to rest and recover FP.
She will try finding clues about the cultists with occultism and thaumatology:
Occultism (14), "educated guess: more likely corridor"
3d6…10
Thaumatology (14) "educated guess: symbols or magic cues"
3d6… 9
Watchdog (14)
3d6…7 to avoid surprise attacks during rest.
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Old 07-20-2021, 08:08 AM   #654
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Default Re: [DFRPG] Crawl! OOC

The flickering light corridor ends in a creaky closed wooden door with no lock or key, it is secured by a bar on the outside that can be easily lifted. It smells bad, like human misery.

There are human tracks on the floor, but no orcs.

Gathika thinks some kind of necromantic experiements have been conducted around here. In particular, some of these tracks look like those of zombies. They seem to be mostly coming from the right corridor (expect resistance).
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Old 07-20-2021, 11:16 AM   #655
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Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by ericthered View Post
<SNIP>What do we have for light? If we don't have a light source other than the sunlight spell<SNIP>
Gathika has the continuous light spell!
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Old 07-20-2021, 03:40 PM   #656
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Default Re: [DFRPG] Crawl! OOC

Vic checks the door to see if it is unlocked. If it is not he would use FORCED ENTRY to open it, sword in hand (rolled 11, success)
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Old 07-20-2021, 06:49 PM   #657
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Quote:
Originally Posted by vicious Violence View Post
Vic checks the door to see if it is unlocked. If it is not he would use FORCED ENTRY to open it, sword in hand (rolled 11, success)
The door was not locked.
But it was guarded by undead...
Combat time has started.

Players, can you roll the attacks for me? You all get the chance to defend, of course. (The undead had to move behind you and you guys heard it before they attacked.)
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Last edited by ajardoor; 07-20-2021 at 07:05 PM.
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Old 07-20-2021, 07:58 PM   #658
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Default Re: [DFRPG] Crawl! OOC

Sure thing!
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Old 07-20-2021, 08:05 PM   #659
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Done; every attack has a chance to hit, except for 1 zombie vs. Vic.
Prepare your defense!
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Old 07-20-2021, 11:46 PM   #660
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Default Re: [DFRPG] Crawl! OOC

Vic attacks the nearest zombie (rolled 14, sl 16), the zombies tries dodge and fails (rolled 13) and for damage (rolled 6+6 cut-2Dr=10, 10*1.5=15) 15 total damage for zombie 1.
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