09-12-2014, 07:17 PM | #481 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Assembly Required: Development Step Six - Campaign Goals
So how to wrap up exactly what you want to do in your campaign - set some goals. Stick to those goals. Go from there. It really is that easy. This will be the last of the Assembly Requires posts until I can decide if it's popular enough to continue (which it seems to be) - if you like it and want to see more plus share it, +1 it, and so on.
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09-14-2014, 02:31 PM | #482 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Gamemaster's Guidepost: Player Psychology
What makes players tick? How do you get them to have fun? Well...you get into their head. You find out what they want (even if they don't want to tell you) and then you force feed it to them until they can do the RPG truffle shuffle of characterization. That's right, in today's Guidepost I talk about getting your players to have fun and how to do it like a sneaky ninja pirate GM.
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09-14-2014, 07:15 PM | #483 | ||||
Join Date: Nov 2006
Location: Fayetteville, Arkansas
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Re: Ravens N' Pennies - GURPS Content Posts
Overall, that was a pretty good article. I couldn't help but read. Mostly the last two paragraphs were great. I did have a few minor nitpicks
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Anywho, the long and short of it is that each group is somewhat different. I don't really think the player is consciously aware that he's doing what he's doing, on a level more than just him being silly, but it works for our games. Having players that get into their characters on that kind of level does make gaming easier. Perhaps having a situation involving a character that can act on that impulse (i.e. a character driven response paradigm) is almost necessary for sandbox?
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Last edited by Dwarf99; 09-14-2014 at 07:20 PM. |
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09-14-2014, 07:42 PM | #484 | ||||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
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09-14-2014, 08:17 PM | #485 | |||
Join Date: Nov 2006
Location: Fayetteville, Arkansas
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Re: Ravens N' Pennies - GURPS Content Posts
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In one instance, the players were pointed to a town that was 'rumored to hate dwarves' because they were told the BBEG might be there, 'but he always has his personal legion on hand'. So they were asked what they wanted to do about the dwarves in the party 'oh we'll just go in, they won't do anything obvious, otherwise you'd think we would see dwarves on those gallows. We'll do a little recon.' So I tell them how there's an arena serviced by a small smithy, an apothecary, and an adjacent tavern, but otherwise not many landmarks that the players would find noteworthy (there weren't any rogueish types so the apothecary went unnoticed). So in typical Adventuring Logic fashion, they went to the tavern. The elf behind the bar greeted them in a passively racist way, kind of like a certain merchant in Dragon Age. One of the dwarves orders up a drink. He starts to feel very angry (it was enchanted to inflict the Berserk disadvantage, and to inflict Self Destruct if his enraged state was lethal for any of his victims). So they decide to go to the arena in the hopes that his madness can be worked out there. I don't rightly recall who told him he'd been so cursed, but he was informed right before entering the arena. He said he wanted to go anyway. So they do all the paperwork off screen and end standing in the sand pit, looking right at the BBEG and his 1000 man elite 'legion'. So the dwarf then decides to take it personally that I gave him that curse even though I'd made clear dwarves are hated there. (By the way, if you haven't figured out, they're my favorite race) So I had to make it obvious to him "you don't have to kill anyone, you merely have to attack them if you fail your roll which you won't get penalized for bad RP because it's a temporary situation. Your party member does not have to stand there and watch you die, and they don't have to fight against stupid odds either. Combined, they can drag you down and out if necessary. The gates have not closed behind you. You are not in any way 'trapped'" But I was accused of railroading because I was 'forcing him to run away or die' Once the situation was fully explained to him though, he admits (to my agreement) that fault for the situation was pretty much mutual. Quote:
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09-14-2014, 08:30 PM | #486 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Still respectable! :-)
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Not a'tall - it's your opinion and as I stated...you can't have a wrong one.
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09-14-2014, 08:39 PM | #487 |
Join Date: Nov 2006
Location: Fayetteville, Arkansas
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Re: Ravens N' Pennies - GURPS Content Posts
Haha, I think perhaps I've explained something badly, what I meant was that I've had different experiences and your statements were framed in a way that seemed more 'this is how things work' rather than 'this is what I've seen', which I thought was a weird way to put things. Maybe more of a style or even a tone nitpick than anything.
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09-14-2014, 08:42 PM | #488 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
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09-16-2014, 12:27 PM | #489 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Guys,
Today is my 32nd birthday so I'm going to be taking a break from blogging for the rest of the week. But don't worry! I got plenty of good stuff coming up - some of you have lit the fires of inspiration and you'll see posts you either asked for or commented about some time in the future. Thanks for following along. With Regards, Christopher R. Rice
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09-16-2014, 03:16 PM | #490 |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: Ravens N' Pennies - GURPS Content Posts
Happy birthday man, go forth and chillax. You've earned it.
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