![]() |
![]() |
#11 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
![]()
Very nice. I approve of both of these. Gonna be a fun game, me thinks. :-)
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Realm Management Latest TFT Book: The Sunken Library Become a Patron! |
![]() |
![]() |
![]() |
#12 | ||
Join Date: Jan 2015
|
![]() Quote:
Quote:
|
||
![]() |
![]() |
![]() |
#13 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
![]()
I'm sure you'll do just fine. :-)
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Realm Management Latest TFT Book: The Sunken Library Become a Patron! |
![]() |
![]() |
![]() |
#14 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
![]()
Here's mine from my Chronicles of Ceteri campaign (minus the lenses):
Quote:
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Realm Management Latest TFT Book: The Sunken Library Become a Patron! |
|
![]() |
![]() |
![]() |
#15 | |
Join Date: Jan 2015
|
![]() Quote:
Interesting combination of advantage and perks under Fox-Fire Wisp. I decided to fold this kind of ability into Illusion, as they are treated as such in older stories. What's the Enhanced Senses advantage? I also don't recall Extrinsic and Intrinsic Magery, is it from the expanded RPM book or campaign specific? |
|
![]() |
![]() |
![]() |
#16 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
![]() Quote:
From my campaign. It's the typical inhuman thing where the monster has crazy good senses. Quote:
Extrinsic Magery is a flavor of RPM I made for the campaign. It uses Effect Shaping as its base and mucks with Greater Effects by having them inflict FP penalties instead of multiplying energy. Intrinsic magic is essentially inborn or racial magic with the Magical modifier but also includes stuff like imbuements, chi skills, etc.
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Realm Management Latest TFT Book: The Sunken Library Become a Patron! |
||
![]() |
![]() |
![]() |
#17 | ||
Join Date: Jan 2015
|
![]()
And a pretty mean one, I see!
I probably should have asked in my last reply, but I have a few questions regarding its construction: What's the "Affect Substantial, Selective" enhancement? Are Innate Attacks meant for Insubstantial targets by default in your campaign? Also, shouldn't Mobile 1 cost +40% instead of +50%? Quote:
Interesting to see Parabolic Hearing in the meta-trait because I've been thinking about it a lot lately. I were never quite able to "get" the advantage. I looked up old thread but none has been very convincing. I've considered reducing its cost to [3] and allow one to double the bonus by taking Aim maneuver, like Telescopic Vision, but for now I'm just ignoring it as always. Do you have any houserule for it? Quote:
|
||
![]() |
![]() |
![]() |
#18 | ||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
![]() Quote:
Quote:
Yeah, that's a mistake. Quote:
Quote:
:-)
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Realm Management Latest TFT Book: The Sunken Library Become a Patron! |
||||
![]() |
![]() |
![]() |
#19 | |
Join Date: Jan 2015
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#20 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
![]() Quote:
Quote:
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Realm Management Latest TFT Book: The Sunken Library Become a Patron! |
||
![]() |
![]() |
![]() |
Tags |
monster hunters, racial template |
Thread Tools | |
Display Modes | |
|
|