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Old 12-05-2005, 01:33 PM   #1
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Planet Destroyers

From more powers excerpts
Quote:
Originally Posted by Ragabash Moon
The scale between a Capital Ship and the Death Star is 12D. See previous post substituting the Captial Ship for the Character. Death Star still wins. Even if it did only 1D of damage, it still wins, cause it ends up doing 13D damage... So, no need to figure damage. It wins.
The post that started this tangent wasn't Star Wars specific but referencing planet destroying in general. In some settings starship sheilds may stop an attack that can destroy a planet.
Quote:
Originally Posted by Ragabash Moon
As for the others, those are "yes" or "no" answers IMO. No, it doesn't affect a gas giant.
What is the largest mass that it can destroy? Does it do any damage to a Gas Giant? This is GURPS, and the way we determine that is by it's dice of damage.
Quote:
Planetary shields MAY work, depending on their scale.
In GURPS this is the sheild's DR. In order to know what the DR needs to be, we need to know how much damage the attack does.

I am not saying that this is really necessary, but it is trivial to figure out.
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