01-09-2013, 12:29 PM | #11 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Exalted: something broken, or just different power level?
Am I missing something about Excellencies?
1st/Overwhelming: On Active: 1 mote per die; i.e. 0.5 successes per mote. On Passive: 1 mote per die, a success gives +2 trait rating; i.e. 0.5 levels of DV/etc. per mote. 2nd/Triumphant: On Active: 2 motes per success, i.e. 0.5 successes per mote. On Passive: 2 motes per +2 trait rating; i.e. 0.5 levels of DV/etc. per mote. This is stated to be less efficient than #1. 3rd/Resurgent: On Active: 4 motes to reroll a roll (and pick the best result); results vary by dicepool, of course. On Passive: Increases DV by half the Ability, costing 4 motes. I'm assuming Exalted round up as usual? So really, what makes #1 more efficient than #2? |
Tags |
exalted, rules, system |
Thread Tools | |
Display Modes | |
|
|