08-24-2018, 10:36 AM | #11 | |
Join Date: Jan 2018
Location: Portland, Maine
|
Re: New Items for TFT
Quote:
__________________
- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
|
08-25-2018, 03:47 PM | #12 |
Join Date: Mar 2018
Location: Berkshire - UK
|
Re: New Items for TFT
I don't have a cost for this item - But I've put a relic into my game which is a magical healing vessel. A chalice in a temple.
Any liquid left in it for 4 hours will heal 2 hits of injury. Not really enough to quickly heal someone up in the midst of a fight - and the 4 hour wait each time gives it very limited use. It is however a significant religious item. |
11-04-2018, 07:32 PM | #13 |
Join Date: Jan 2018
Location: Portland, Maine
|
Re: New Items for TFT
Demag Specs
A pair of colored enchanted crystals that temporarily allows magic scrolls to be read without it “taking over the mind” while figure reads it. (Scrolls – ITL p 141) The wearer is told exactly what it will do without having to “glance at it". The scroll does not go off, so it does not burst into flame. Must be in a language the figure knows for the character to understand what it says. These specs can be used by Wizard or Hero. Cursed scroll will take over magically regardless of the specs. Cost 1 fatigue per page.
__________________
- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
11-04-2018, 08:21 PM | #14 | |
Join Date: Aug 2004
Location: Pacheco, California
|
Re: New Items for TFT
Page 84:
Quote:
ST dead, DX 10, IQ 17, MA zero: it's a staff, Mana 34 Occult strike 1d+2 at adjDX 13, it's also an unbreakable two-handed maul for the wielder Literacy Geas (cast on the unlucky wielder), Spellsniffer, Staff I through V (not that it matters now), Unnoticeability, Regeneration, Diamond Flesh, Remove Thrown Spell, Telekinesis (only for the staff itself), 7-Hex Illusion, Fireproofing, 7-Hex Fire, Curse, Pathfinder (using the staff itself), Break Weapon (only on the target of a maul strike), Reverse Missiles, Persuasiveness, Reveal/Conceal, Staff to Snake (on self), Lock/Knock, Light (staff only)
__________________
-HJC |
|
|
|