12-06-2017, 04:40 AM | #19 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Social Vulnerability: Daddy Issues (?)
Quote:
See Sense of Duty or Reputation. I'd rate +2 to Reaction rolls, -2 to resist Influence rolls and -2 to Self-Control rolls for mental disadvanages that relate to a character type as a -5 to a -10 Disadvantage, depending on how often such characters featured. I'd probably call this a type of Delusion. The -5 version would be 'older men that remind her of her daddy', i.e. have some similar traits, let the player define it, while I'd think that a -10 Delusion might cover all older men (and maybe increase the penalty to -3). I note that a generalised Disadvantage of this sort, i.e. the opposite of Intolerance for a certain group of people, is useful for a lot of character concepts. An exaggerated respect for clergy is a trait of many characters, some not otherwise devout, and the adventuring potential of someone drawn to firebrand idealists should be obvious. In writing up certain NPCs in PC formats (guest players, etc.), I've recently been wondering how to mechanically account for such things... and, yes, I'll admit, one NPC would have more-or-less literal Daddy Issues.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 12-06-2017 at 04:53 AM. |
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Tags |
disadvantage, gullibility, influence, social engineering, vulnerability |
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