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Old 06-24-2022, 09:07 PM   #141
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create Door (count 10):

Teleport
Hawk Flight
Flight
Levitation
Apportation

Walk Through Earth
Create Earth
Earth to Stone
Shape Earth
Seek Earth
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Old 06-24-2022, 09:08 PM   #142
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create Earth (count 3):

Earth to Stone
Shape Earth
Seek Earth
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Old 06-24-2022, 09:10 PM   #143
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create (Air) Elemental (or other Element) (count 10):

Control (Air) Elemental (or other Element)

Summon (Air) Elemental (or other Element)

Purify Air (or other Earth, Fire or Water spell in accordance with Elemental)
Create Air (or other Earth, Fire or Water spell in accordance with Elemental)
Shape Air (or other Earth, Fire or Water spell in accordance with Elemental)
Air Jet (or other Earth, Fire or Water spell in accordance with Elemental)
Wall of Wind (or other Earth, Fire or Water spell in accordance with Elemental)
Windstorm (or other Earth, Fire or Water spell in accordance with Elemental)
Concussion (or other Earth, Fire or Water spell in accordance with Elemental)
Essential Air (or other Earth, Fire or Water spell in accordance with Elemental)
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Old 06-24-2022, 09:12 PM   #144
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create Fire (count 1):

Ignite Fire (or Seek Fire)
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Old 06-24-2022, 09:14 PM   #145
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create Food (count 5):

Cook
Create Fire
Ignite Fire

Test Food
Seek Food
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Old 06-24-2022, 09:16 PM   #146
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create Fuel/TL (count 5):

Seek Fuel
Earth to Stone
Shape Earth
Seek Earth
Flesh to Stone (or Stone to Earth)

[While other transmutation (A to B) spells can be substituted they will all increase the prerequisite count.]
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Old 06-24-2022, 09:17 PM   #147
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create Gate (count 13):

Control Gate
Seek Gate
Seek Magic
Detect Magic (or any spell of a College not already listed)
Purify Air (or any spell of a College not already listed)
Itch (or any spell of a College not already listed)
Sense Foe (or any spell of a College not already listed)
Ignite Fire (or any spell of a College not already listed)
Lend Energy (or any spell of a College not already listed)
Seek Water (or any spell of a College not already listed)
Seek Earth (or any spell of a College not already listed)
Sound (or any spell of a College not already listed)
Simple Illusion (or any spell of a College not already listed)

Last edited by Curmudgeon; 06-25-2022 at 11:27 AM.
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Old 06-24-2022, 09:19 PM   #148
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create Ice (count 5):

Freeze
Shape Water
Create Water
Purify Water
Seek Water
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Old 06-24-2022, 09:20 PM   #149
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create Mount (count 13):

Create Animal

Create Object

Create Earth
Earth to Stone
Shape Earth
Seek Earth

Perfect Illusion
Complex Illusion
Simple Illusion
Sound

Create Water
Purify Water
Seek Water
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Old 06-24-2022, 09:20 PM   #150
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Create Object (count 8):

Create Earth
Earth to Stone
Shape Earth
Seek Earth

Perfect Illusion
Complex Illusion
Simple Illusion
Sound
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