09-21-2022, 06:36 AM | #1311 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
(OOC: It's a 2 yard area, so the cost is 6, thus the time to cast is 6 seconds. How's your FP? Remember, that critical failure also cost you FP. The good news is, the Darkness came from a critical failure so I'm ruling it does not resist.)
Gathika begins casting her spell, quietly worried. (OC: Telrith, I believe it is your turn, specify what your elementals will do as well.)
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09-21-2022, 11:15 AM | #1312 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [DFRPG] Crawl! IC
If moving two yards forward would get them flanked by the undead in the side tunnel, Telrith will shout for everyone to start moving backwards.
If they have the space to do so without being flanked, Telrith orders his elementals forward, and moves forward himself, until they are just outside of the darkness.
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09-21-2022, 09:00 PM | #1313 | |
Join Date: Nov 2016
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Re: [DFRPG] Crawl! IC
Quote:
Do not fret, let the flames of the goddess eat into the shadows of your hearts and ignite our victory! Verdigris flames start burning around Bain, until he is shrouded in fire.
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09-22-2022, 03:54 AM | #1314 | |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
Quote:
TURN 2 Telrith sees the skeletons and zombies collect themselves. The 6 skeletons move out of the room and into the corridor, now the front line is just within range of their spears. The shadow elf hireling keeps Bain by her side. She is bracing for impact. The 5 zombies, meanwhile, shuffle behind the skeletons. They are now just at the opening of the room, 3 yards from the skeletons. Bain dramatically illuminates the area. As long as he keeps the light on, the darkness is negated - but it will come back if it gets turned off... (OOC: Vic the Digger, if you have Reach 2+, you can stop-hit an approaching skeleton.)
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09-22-2022, 03:55 PM | #1315 |
Join Date: Nov 2016
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Re: [DFRPG] Crawl! IC
LOL, OK.
OOC: Bain activates his ability (that would be his action), but for the free action he readies his bow, he is successful; rolled 12 twice, against SL 14 in both cases.
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09-24-2022, 03:35 PM | #1316 |
Join Date: Feb 2021
Location: in your heart
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Re: [DFRPG] Crawl! IC
Vic is ready to destroy the undead with his unmatched STOP/HIT.
Contest, the enemy rolled 11 for his attack skill Vic rolled 9 rolled 5 for damage, 1d+5-2DR=8, to vitals*3 Vic connects the attack and deals 24 damage to vitals after DR. The enemy is DONE! |
09-25-2022, 07:12 AM | #1317 | |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
Quote:
The bone warriors rushed in where Vic dares to tread, and one eats a stab for it without a chance to counterattack right away. Their line formation and forward advance means it can't retreat back or to the side. The skeleton spearman takes the hit and holds fast...but it is definitely reeling now. (OOC: Gathika, your turn.)
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09-25-2022, 04:04 PM | #1318 |
Join Date: Mar 2021
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Re: [DFRPG] Crawl! IC
Oww… Aren’t these the same skeletons? We’ve been killing them like this for long. And injury to vitals do affect living beings. If it’s a new breed that’s ok, but still, we are in the easy cave.
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09-25-2022, 05:02 PM | #1319 | |
Join Date: Feb 2021
Location: in your heart
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Re: [DFRPG] Crawl! IC
Quote:
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09-26-2022, 11:15 AM | #1320 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
(OC: The animated skeletons are Unliving and have No Vitals. Period. Now, Gathika...What do you do? Still casting Dispel Magic?)
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dfrpg, dungeon fantasy, magic, martial arts, riddle of steel, sharpshooter, sierra hotel adventurers, spells, swordlogic |
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