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Old 04-01-2012, 09:49 PM   #251
The General
 
Join Date: Sep 2011
Default Re: [OOC] Weird Supers

Well, at least it looks like we don't have to worry about this thing dying of inactivity :)
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Old 04-01-2012, 09:49 PM   #252
zoncxs
 
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Join Date: Oct 2010
Location: earth....I think.
Default Re: [OOC] Weird Supers

So what your saying is that reading a persons mind would help?
she looks hot, I would do her, and her, and her, maybe her. I AM THE VERY MODEL OF A CARTOON INDIVIDUAL. MY ANIMATION IS COMICAL UNUSUAL AND WHIMSICAL...
it would be helpful for find people who commited a crime recently.
I wonder how far I can jump? him it should be about 12 feet or more if I run, I need to train my legs some more, they need to be stronger for when I do my girlfriend against the wall. what's on T.V. tonight?
United States, Canada, Mexico, Panama
Haiti, Jamaica, Peru,
Republic Dominican, Cuba, Carribean
Greenland, El Salvador too.
Puerto Rico, Columbia, Venezuela
Honduras, Guyana, and still,
Guatemala, Bolivia, then Argentina
And Ecuador, Chile, Brazil.
Costa Rica, Belize, Nicaragua, Bermuda
Bahamas, Tobago, San Juan,
Paraguay, Uruguay, Surinam
And French Guiana, Barbados, and Guam....
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Old 04-01-2012, 10:04 PM   #253
Michael Thayne
 
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Default Re: [OOC] Weird Supers

Totem, thanks for telling us. Everybody else, I expect to do a final check on character sheets, and start the IC thread (threads?) within the next 12 hours.
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Old 04-01-2012, 10:12 PM   #254
Lamech
 
Join Date: Mar 2011
Default Re: [OOC] Weird Supers

In light of this post, my character sheet has one more slight modification.
Name: Cee Age: 19
Character Sheet
Spoiler:  


Cee's equipment
2 unspent CP
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John
Cee
Martel
Hiriko
Andrew

Last edited by Lamech; 05-14-2012 at 12:01 PM.
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Old 04-01-2012, 10:25 PM   #255
zoncxs
 
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Default Re: [OOC] Weird Supers

AAAaaaaaaand the final draft is made, dropped DX back to 10 ( he is supposed to have no talent, making him have DX 12 kinda defeated that purpose) used those points to bring my skills back to where they were and raised HT ( his only talent is stamina). I also go to sleep now.

EDIT:: look at my sig for updated sheet

Last edited by zoncxs; 04-02-2012 at 11:04 AM.
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Old 04-01-2012, 10:54 PM   #256
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Default Re: [OOC] Weird Supers

Quote:
Originally Posted by ErhnamDJ View Post
Name: Ameretat

Attributes [110]
ST 10
DX 10
IQ 15 [100]
HT 10

HP 10
Will 16 [5]
Per 10 [-25]
FP 12

Basic Lift
Damage 1d-2/1d

Basic Speed 5
Basic Move 6 [5]

Social Background
TL: 3
Cultural Familiarities: Ancient Persia
Languages: Avestan (Native) [0], Farsi (Accented/Accented) [4], English (Accented/Accented) [4]

Advantages [507]
Insubstantiality (Affects Substantial, +100%; Usually On, -40%) [128]
Immunity to Metabolic Hazards [30]
Doesn't Breathe [20]
Doesn't Sleep [20]
Doesn't Eat or Drink [10]
Unaging [15]
Unkillable 2 (Achilles' Heel: Ephedra sinica, -10%) [90]

Affliction 1 (Ecstasy, +100%; Malediction 1, +100%; Vision-Based, -20%; Secondary Effect, Hallucinating, +10%; Affects Substantial, +40%) [33]
Appearance (Transcendent) [20]
Binding 14 (Only Damaged by Burning, Corrosion, and Cutting, +30%; Constricting, +75%; Overhead, +30%) [66]
Flight (Winged, -25%) [30]
Innate Attack 5 (Burning; Affects Substantual, +40%) [35]
Plant Empathy [5]

Reputation 1 (Supposed angel; Almost everyone; All the time) [5]

Disadvantages [-157]
Enemy (Hunger; Powerful Entity; Fairly Often; Hunter) [-20]
Intolerance (Slavery--slavers, maybe?) [-2]
Pacifism (Cannot Harm Innocents) [-10]
Code of Honor (Zoroastrian Ideal) [-15]
Supernatural Features (Halo, Wings, Ethereal Glow) [-5]
Wealth (Poor) [-15]
Selfless [-5]
Low TL 5 [-25]
Maintenance (People Required: 51-100, -70; Frequency: Weekly, x0.5) [-35]

Quirks [-5]
slow to speak [-1]
stubborn [-1]
somewhat pompous [-1]
very formal [-1]
antiquated sense of humor [-1]

Skills [36]
Persian God! (Wildcard) IQ [24]-15
Innate Attack (Projectile) (E) DX+4 [12]-14

Stats [110] Ads [507] Languages [8] Disads [-157] Quirks [-5] Skills [36] = Total [499]
Thanks for the help with this, Erhnam, I really appreciate it. This is more or less final. Very excited about what's to come ^_^
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Old 04-02-2012, 06:23 AM   #257
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Default Re: [OOC] Weird Supers

Looks final to me!


Danilo Porras
aka Fidelis

Danilo Porras was raised in a small rural village in Mexico; when he was 13 his uncle took him up north for a summer to make some cash selling knock-off copies of VHS tapes to american tourists. He was fairly bad at the selling but was fascinated by his uncle's bank of VHS recorders. In a humerous moment helping his uncle out in this process, Danilo would eject a VHS tape and find the VHS player said it still had a tape in it - he would press eject...and another tape would eject....and so forth... His uncle at first believed that he had a great talent for "magic tricks," but soon Danilo was able to copy objects at will and his uncle sat down with him to discuss how they should use this new ability.

For those first couple years, Danilo would often copy a person's wallet in a technique his uncle called super duping. His uncle would then use his contacts to sell the credit cards to a local crime network. The sheer volume of credit cards gathered in this way got the attention of a local crime boss and Danilo's uncle was "promoted" to help manage a local charity, a front for all manner of anonymous tips (stolen cash).

Danilo continued to work for his uncle at this time at the same time as he went to a private catholic school. By hiring tutors, Danilo was able to catch up for the school time he had missed in his uncle's employ, and catch up on girls. One of his girlfriends was a political activist whose parents had crossed over to America illegally and had sent one letter but were never heard from again. Danilo became very generous and would duplicate the envelope his girlfriend had saved, with cash he had copied. That girlfriend left him to move to the United States (legally) to look for her parents...

Danilo's uncle retires very early to the United States and Danilo goes with. Danilo takes business classes and promises to invest his uncle's money for him. Danilo researches several companies looking to front his abilities in a different more positive, less criminal, manner. He eventually begins working for one of these companies called "Brilliant Earth," which creates synthetic diamonds. Danilo makes friends with key personell in the laboratory and in accounting and reveals his abilities.

Since then, Brilliant Earth has made incredible gains on its investments, able to make diamonds with sometimes twenty times the efficiency of other similiar companies. Danilo is now a considerable stockholder in Brilliant Earth, and is still on the books as a "special consultant," spending a few days a week duplicating their diamonds for them.

Now Danilo does what he really likes to do, work with charities to help the poor, especially immigrants from Mexico, have a chance for a better life and citizenship in the United States. More recently he has begun to work to end world hunger.

Recently a MIB / Shield type agent approached Danilo, explained to him that they know all about his abilities, and would like to encourage his cooperation in saving the world from supers who aren't quite as generous as Danilo. Wanting to help, and not wanting his American citizenship paperwork to suddenly be lost or the companies or charities he loves suddenly audited by the IRS Danilo readily agrees.

"There's just one thing... There's no way I can fight super villains hand to hand.. I would get squished."

"I'm sure we will find some ways to make your talents useful."

Now, after six weeks of testing and learning, Danilo has learned that he is a mutant and has the ability to detect other mutants. His first assignment has been to keep an eye on several local supers in (i think we decided we are based in New York Citty). He has done so and is presently trying to act like a mentor type like his uncle was to him, to keep other inexperienced supers from getting into trouble.

Spoiler:  


Posessions: Refurbished Trailer Park For Temporary Housing Of Homeless.
Lives in Trailer Home Himself. Planes, Stock in Brilliant Earth Corporation.
Anti-Detect-Mutant Device(?).
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Last edited by LemmingLord; 11-23-2012 at 09:11 PM.
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Old 04-02-2012, 06:37 AM   #258
ErhnamDJ
 
Join Date: Aug 2009
Location: OK
Default Re: [OOC] Weird Supers

LemingLord, you could lower those IQ skills and raise your IQ for the same price, while keeping the same skill levels. Higher Per and Will for free, as well as raising your IQ defaults. And don't you make IQ rolls for your Snatcher ability?
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Old 04-02-2012, 07:17 AM   #259
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Default Re: [OOC] Weird Supers

Michael,

I have a couple things to add to my character sheet (mainly some more standard ammo...don't want to waste the good stuff on low level thugs.... :)
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Last edited by Skullcrusher; 04-02-2012 at 07:23 AM.
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Old 04-02-2012, 07:22 AM   #260
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Location: Detroit, Michigan
Default Re: [OOC] Weird Supers

I'll weigh in on the connection factor. I don't mind Nightwatch being an aquintance of Totem's character. Although he mostly works alone under the direction of his patron... So I see the connect loose at best where they run into each and mostly at "Gun point" give each other space and sometimes cooperate but his reputation as a violent vigilante to the police makes him a bit wary around coppers.
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