Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-30-2021, 10:03 AM   #19
Icelander
 
Icelander's Avatar
 
Join Date: Mar 2006
Location: Iceland*
Default Re: [Basic] Advantage of the Week: Mind Control

Quote:
Originally Posted by Plane View Post
does anyone know if there's been an enhancement produced for mind control where if you fail the contest it doesn't notify the target they're under attack, or at least requires some additional roll for them to perceive it to make it a bit harder? kinda wondering if "no signature" might cover it but not sure
I use the Low Signature rules, which was clarified in some book or another (maybe Psionic Powers) to exist in a psychic signature version.
__________________
Za uspiekh nashevo beznadiozhnovo diela!
Icelander is offline   Reply With Quote
 

Tags
advantage of the week, healing, mental illness, mind control


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:35 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.