Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-07-2016, 12:36 PM   #1
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default [Imbuement] Every time you do damage, it's a major wound

What Imbuement level would be fair for this?
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is online now   Reply With Quote
Old 08-07-2016, 12:46 PM   #2
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: [Imbuement] Every time you do damage, it's a major wound

I don't really know anything about imbuements but still have a question.

When you say "a major wound" what exactly do you mean then? Is it just "forces a Knockdown roll"? Or will it also cripple limbs?


Because the first is more or less a specialised Stun-affliction. But the second is very powerful.

Last edited by Maz; 08-07-2016 at 12:50 PM.
Maz is offline   Reply With Quote
Old 08-07-2016, 01:07 PM   #3
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: [Imbuement] Every time you do damage, it's a major wound

Crippling Injuries are one way to cause Major Wounds, but Major Wounds are not Crippling Injuries.

The usual result of a Major Wound is a Knockdown And Stunning check (not the same as simply being knocked down, and not the same as simply being stunned - roll once, determine both states at the same time. Various hit locations interact with this, so if you could always get a Major Wound then doing even one point of damage to the face could be pretty valuable for the -5 to the targets Knockdown And Stunning check.

A few disadvantages also interact with Major Wounds - Fragile: Combustable creatures who take a Major Wound from a burning or explosive attack have to make a HT roll or burst into flame, Explosive creatures explode if they critically fail any kind of Major Wound, Flammable creatures burst into flame if they fail any kind of Major Wound. I don't know of others off the top of my head, but there's clearly room in the system for it.

So anything that does "Major Wounds" on demand can interact with those effects.

Note of course that Imbuements are not "every time you do damage" - it's "Every time you spend 2 FP and make your skill roll" (or take the extra -5 to skill to avoid the FP cost). That's not really "on demand" on an unlimited basis, until you put a lot of points in it.

I kinda like the idea, but I'm not sure I like it as "roll dice, free major wound". We have a stunning affliction - you want something that does stunning, and knockdown, and sometimes some bonus stuff, all in the same affliction. That's kinda overpowered.
__________________
All about Size Modifier; Unified Hit Location Table
A Wiki for my F2F Group
A neglected GURPS blog
Bruno is offline   Reply With Quote
Old 08-07-2016, 01:38 PM   #4
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: [Imbuement] Every time you do damage, it's a major wound

Quote:
Originally Posted by Bruno View Post
I kinda like the idea, but I'm not sure I like it as "roll dice, free major wound". We have a stunning affliction - you want something that does stunning, and knockdown, and sometimes some bonus stuff, all in the same affliction. That's kinda overpowered.
Well let's go the Affliction route: knockdown is No Legs (one second), so that's +30%. Adding Stunning to that is +10%. So that's +40% and then let's add Cosmic: No DR protects, that's another +300%. So 44 points. Now I want to add it to a weapon.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is online now   Reply With Quote
Old 08-07-2016, 01:52 PM   #5
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: [Imbuement] Every time you do damage, it's a major wound

Quote:
Originally Posted by Bruno View Post
Crippling Injuries are one way to cause Major Wounds, but Major Wounds are not Crippling Injuries.
Yes I actually thought that and then looked it up.
and p.399 says:
Any major wound (loss of over 1/2 HP from one blow) cripples the limb.

So a certain reading of the rule would argue that yes inflicting a Major wound would cripple.

I would personally rule as you do, but other might not, that's why I asked.
Maz is offline   Reply With Quote
Old 08-07-2016, 02:01 PM   #6
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: [Imbuement] Every time you do damage, it's a major wound

I'm not looking to cripple any limb. Just knockdown and stunning.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is online now   Reply With Quote
Old 08-07-2016, 02:02 PM   #7
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [Imbuement] Every time you do damage, it's a major wound

Imbue 3 at the least. Major Wounds are nasty. You're basically got a chance to kill someone.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 08-07-2016, 03:58 PM   #8
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: [Imbuement] Every time you do damage, it's a major wound

Quote:
Originally Posted by Bruno View Post
Note of course that Imbuements are not "every time you do damage" - it's "Every time you spend 2 FP and make your skill roll" (or take the extra -5 to skill to avoid the FP cost). That's not really "on demand" on an unlimited basis, until you put a lot of points in it.
1 FP, not 2.

Quote:
Originally Posted by Ghostdancer View Post
Imbue 3 at the least. Major Wounds are nasty. You're basically got a chance to kill someone.
I believe OP is going for the results of a major wound, not "always do at least 1/2 somebody's HP in one blow." Still, Imbue 3 for "any injury forces an HT roll for Knockdown and Stun" seems right.
Nereidalbel is offline   Reply With Quote
Old 08-07-2016, 05:03 PM   #9
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [Imbuement] Every time you do damage, it's a major wound

Ahh, I see. Still. It's Imbue 3 as you noted.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Reply

Tags
imbuements

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:39 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.