09-03-2024, 06:51 AM | #1 |
Join Date: Jun 2018
Location: Durham, NC
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How to talents affect Mining?
Rules for mining/tunneling in ITL. (ITL 71)
By these rules it matters if you have a pick or if you are a dwarf. But these rules do not mention needing or any advantage gained (or lost without) having the Mundane Talent of Miner. (ITL 36) Also, the talent Architect/Builder give the ability to direct a mining operation in a siege, so does it help in any way when just tunneling without a siege? I would expect so. But how? (ITL 40) |
09-03-2024, 12:21 PM | #2 |
Join Date: Oct 2015
Location: New England
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Re: How to talents affect Mining?
The Architect/Builder talent appears to serve for constructing a mine, but Mundane Talent: Miner would confer knowledge of ore-rich rock and such. Add Business Sense and Mathematics for running the mine efficiently and creative accounting for tax evasion.
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09-03-2024, 02:17 PM | #3 |
Join Date: Jun 2018
Location: Durham, NC
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Re: How to talents affect Mining?
Thanks, I like the answer.
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09-04-2024, 03:20 PM | #4 |
Join Date: Jun 2008
Location: Boston area
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Re: How to talents affect Mining?
These are good points, but I think I'd also give an advantage in productivity to the character with Mining talent. Being a dwarf or one with mining tools gives a 50% speed boost to mining and these benefits stack. I'd give an additional 25% or 50% boost for the talent, just to make it worthwhile for a PC to choose it.
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Tags |
architect, builder, miner, mining |
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