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Old 04-22-2023, 02:01 AM   #1
Join Date: Jun 2020
Default How to Stat Ghost in the Shell Style Hypervelocity Ammunition

So, I've been working on a few settings. One of them has Ghost in the Shell style HV/hypervelocity ammo (which, when loaded into a 9mm Uzi, can cause massive deformations on an armored van and push a cyborg back a good foot, please note that this is with a weapon not designed for such hot loads) which doesn't use electrothermal chemical propellants.

Is there a 3e GURPS answer to this, or do I have to cook one up?
GURPS Fox is offline   Reply With Quote

firearms, gurps 3e, rounds

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