09-01-2023, 01:50 PM | #21 | |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: Long Maces
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If I were going to use this in play (as a GM) I think I'd have some teamwork with a pair of axemen or an axeman and a weapon& shield guy who can do sacrificial block/parry. Good coordination of Waits, AoD, AoA and Step should let a well trained team chew through opposition, especially if they are not outnumbered or flanked.
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09-01-2023, 02:03 PM | #22 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Long Maces
None of that is caused by psychology. It's caused by those options being objectively bad in most cases. If an attack sequence takes twice as long to perform and isn't twice as effective, it's a bad choice. Evaluate+Attack is almost always worse than attacking twice. Same for Feint+Attack. Attacking once with a double-dagger weapon is almost always less effective than attacking twice with a weapon that lets you attack every turn (aim gets a special case, as it's often a larger bonus on a roll with a lower base chance).
Last edited by Anthony; 09-01-2023 at 02:06 PM. |
09-01-2023, 02:31 PM | #23 | |
Join Date: Jun 2013
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Re: Long Maces
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Of course, I'll note that "must do something every turn" mindset isn't so much to blame here as the fact that, in GURPS, getting two attacks in a given timeframe is typically much more useful than, as in the above case, getting a single attack with +1 Damage and +1 Reach in that same timeframe. I suspect if you put a character wielding a Dueling Halberd and a character wielding a Halberd in the same situation (even including cases where the characters have allies to defend for them and are able to manage distance such that the +1 Reach actually helps, and even if you let the Halberd-wielder use Rapid Strike to Quick Ready the Halberd), the majority of the time the first character would perform much better than the second.
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09-02-2023, 05:12 AM | #24 | |||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Long Maces
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Also, a Defensive Feint (Martial Arts p. 101) is excellent against slam attacks.
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09-02-2023, 12:12 PM | #25 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Long Maces
And thus you don't see them being used, which was my core point.
Another situation where feint is a bit more useful is when using weapons that require a turn to ready, because feinting does not unready your weapon. |
Tags |
axe, combat, feint, mace |
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