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#11 | ||
Join Date: Nov 2007
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#12 | |
Join Date: Jan 2014
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Though it could plausibly take much longer to get the ship moving. If we're going with a 20 year lead time on the probe, that implies a ship that can stop would take about 29 years, and with a 30 year lead time, the ship would take 36.5 years. |
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#13 | |
Join Date: Aug 2007
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Fred Brackin |
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#14 | |
Join Date: Jan 2014
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My ridiculous 86% speed one would need roughly a 4 TW laser output, assuming a 40 ton payload. The ship that stops would need about 1.83 TW laser output over ~4.34 years, again assuming a 40 ton payload. Also, it would need a power supply for the breaking magsail over ~18.662 years. Better start tiling Mercury with solar panels. |
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#15 |
Join Date: Aug 2007
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I think magsails only need power in the turn when they are first deployed. so at least that may not be a stumbling block.
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Fred Brackin |
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#16 | |
Join Date: Nov 2007
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#17 | |
Join Date: Aug 2007
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Thermal issues might be worse though. Even if your sail is .98% reflective it's still absorbing the rest. 2% of 4 TW is 80 GW and you have to absorb and re-radiate all of that for 10 minutes without your sail melting. You'd need a big sail to be able to spread your laser thin enough to avoid that melting and that would probably make your sail mass too much to get those accelerations.
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Fred Brackin |
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#18 | |
Join Date: Jan 2014
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This is still on the "very speculative" end of the scale, to say nothing of the large fast design. I still feel this discussion is getting hung up on technical details when the real questions ought to be revolving around why people/AIs/etc. in Sol really care about Alpha Centauri. |
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#19 | |
Join Date: Nov 2007
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It is hard for me to imagine anything that would be better for NASA's budget than "turns out that there is a world with a complete biosphere around Alpha Centauri," other than, I suppose, "turns out there is a world with a complete biosphere around Proxima Centauri." |
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#20 | |
Join Date: Jan 2014
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Even ignoring the difficulties of getting there and stopping, I fail to see what this adds to the setting beyond, "Great powers are sinking lots of treasure and effort into attempting establishing a colony far away." Unless the adventure is at the colony, of course. |
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