07-19-2021, 08:56 PM | #651 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! OOC
Monster's dead.
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07-20-2021, 02:01 AM | #652 |
Join Date: Nov 2016
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Re: [DFRPG] Crawl! OOC
Good news!
Looking at the corridor while sunlight lasts; Bain does observation (12) 12, successful. Hide: 3D6 → 12(1 +5 +6) Then tracking, looking for orcs/prisoner (12+1) 7, successful. Hide: 3D6 → 7(2 +3 +2) Bain also sets up a simple trap (12) 7 in the perimeter, to have potential threats trip, the trap is camouflaged (12) 8. Hide: 3D6 → 7(5 +1 +1) Hide: 3D6 → 8(2 +2 +4) Bain takes camouflage as well (17) 12: Hide: 3D6 → 12(3 +3 +6)
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07-20-2021, 07:57 AM | #653 |
Join Date: Mar 2021
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Re: [DFRPG] Crawl! OOC
Gathika agrees to rest and recover FP.
She will try finding clues about the cultists with occultism and thaumatology: Occultism (14), "educated guess: more likely corridor" 3d6 10 Thaumatology (14) "educated guess: symbols or magic cues" 3d6 9 Watchdog (14) 3d6 7 to avoid surprise attacks during rest.
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07-20-2021, 08:08 AM | #654 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! OOC
The flickering light corridor ends in a creaky closed wooden door with no lock or key, it is secured by a bar on the outside that can be easily lifted. It smells bad, like human misery.
There are human tracks on the floor, but no orcs. Gathika thinks some kind of necromantic experiements have been conducted around here. In particular, some of these tracks look like those of zombies. They seem to be mostly coming from the right corridor (expect resistance).
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07-20-2021, 11:16 AM | #655 |
Join Date: Mar 2021
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Re: [DFRPG] Crawl! OOC
Gathika has the continuous light spell!
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07-20-2021, 03:40 PM | #656 |
Join Date: Feb 2021
Location: in your heart
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Re: [DFRPG] Crawl! OOC
Vic checks the door to see if it is unlocked. If it is not he would use FORCED ENTRY to open it, sword in hand (rolled 11, success)
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07-20-2021, 06:49 PM | #657 | |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! OOC
Quote:
But it was guarded by undead... Combat time has started. Players, can you roll the attacks for me? You all get the chance to defend, of course. (The undead had to move behind you and you guys heard it before they attacked.)
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My blog: http://tabletoprpg333.home.blog Last edited by ajardoor; 07-20-2021 at 07:05 PM. |
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07-20-2021, 07:58 PM | #658 |
Join Date: Nov 2016
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Re: [DFRPG] Crawl! OOC
Sure thing!
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07-20-2021, 08:05 PM | #659 |
Join Date: Nov 2016
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Re: [DFRPG] Crawl! OOC
Done; every attack has a chance to hit, except for 1 zombie vs. Vic.
Prepare your defense!
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07-20-2021, 11:46 PM | #660 |
Join Date: Feb 2021
Location: in your heart
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Re: [DFRPG] Crawl! OOC
Vic attacks the nearest zombie (rolled 14, sl 16), the zombies tries dodge and fails (rolled 13) and for damage (rolled 6+6 cut-2Dr=10, 10*1.5=15) 15 total damage for zombie 1.
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dfrpg, dungeon fantasy, fantasy, magic, martial arts |
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